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Cho'Gath Build Guide by MrGodzilla
creating helpful guides for the League of Legends community.
If that sounds good to you, I suggest you try out this build!
You can find some tips for tricks for the train-sequence right below here. After that, there is a more comprehensive guide if you feel like doing some more reading on it.
First of all, make sure you have at least two allies who will benefit from your speed boost around. The best thing about trains is that they take a lot of passengers though, so if you can, have everybody present.
However, you might also use the speed boost when chasing down a low health target alone, provided you know you can kill them and not die afterwards.
2. How to actually do it
Ult > Righteous Glory > Heal > Chilling Smite > Ohmwreacker
Actual order, chonologically in the game:
Rigtheous Glory + Heal > Ult + Smite > Ohmwreacker
A good technique for landing the basic sequence is to first hold your mouse over the enemy champion whom you want to feel the brunt of the train-smack. Press R, which will trigger your Feast on that target as soon as you are in range, no matter where you hover your mouse afterwards, as long as you don't active any other basic ability. Item activation's and Summoner's are fine though, and will not interrupt your "queued up" ult. That's why you activate your Righteous Glory (and Heal, if you feel like it) next, CHO CHO-ING you straight to their carry. Fire off Chilling Smite, slowing them and making landing Rupture a breeze. Scream in the face of their mage and then activate Ohmwreacker if you need to.
3. General Tips
Try to hit as many people with your Righteous Glory "shockwave" as possible. The same goes for your spells, even if you are targeting their carry.
When you have Ohmwreacker, run down a lane past their turrets (even if they are destroyed) to gain an additional 30% speed boost.
Try to soak as much damage as possible but still get out alive. This only matters if your team is dealing damage to their team while you receive said damage.
When you add the Ohmwrecker to the mix, you can choose a lane, bring 2+ allies there, and START YOUR ENGINE. Your allies (passengers) will be sent straight into the enemy turret with you as a battering ram. Your job is to deactivate the turret and CC anyone defending it, allowing your passengers to kill both. If you run straight down the lane, and use Heal as you start to gain speed in conjunction with Ohmwrecker's passive, Point Runner, which just like heal gives you a 30% speed boost, you will hit a split second before your allies, allowing you to soke up any damage and cc with your passive tenacity and HP from your ult.
In essence, you should CHO CHO around with your passengers in mid game, focusing on dragons until you get your Ohmwrecker, when you start killing turrets instead. Oftentimes, having a massive screaming train roar around the Rift will usually grant you great map control. Further this control with a Sweeper.
CHO CHO AWAY,
MrGodzilla, EU West.