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Shaco Build Guide by Stevesorc

Super Shaco!

By Stevesorc | Updated on August 3, 2011

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Array ( [display_name] => [champion_id] => 41 [skin_id] => 0 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 11 [1] => 1 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 11 [client_id] => 14 [display_name] => Ignite [url] => ignite [description] => Ignites target enemy champion, dealing 80-505 true damage (depending on champion level) over 5 seconds and applying Grievous Wounds to them for the duration (Grievous Wounds reduces all healing received and regeneration rates by 40%). [icon] => Spell_SummonerIgnite.png [level] => 10 [cooldown] => 210 [range] => 600 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 13 [last_comment_ts] => 2016-07-12 02:55:20 ) [1] => Array ( [summoner_spell_id] => 1 [client_id] => 3 [display_name] => Exhaust [url] => exhaust [description] => Exhausts target enemy champion, reducing their damage dealt by 40% and movement speed by 30% for 2.5 seconds. [icon] => Spell_SummonerExhaust.png [level] => 4 [cooldown] => 210 [range] => 650 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 6 [last_comment_ts] => 2011-09-23 06:20:03 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 1 [1] => 3 [2] => 3 [3] => 2 [4] => 3 [5] => 4 [6] => 3 [7] => 1 [8] => 3 [9] => 1 [10] => 4 [11] => 1 [12] => 1 [13] => 2 [14] => 2 [15] => 4 [16] => 2 [17] => 2 ) [description] => [display_order] => 1 ) ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 41 [display_name] => Shaco [url_str] => shaco [title] => The Demon Jester [key] => Jester [description] => Most would say that death isn't funny. It isn't, unless you're Shaco - then it's hysterical. He is Valoran's first fully functioning homicidal comic; he jests until someone dies, and then he laughs. The figure that has come to be known as the Demon Jester is an enigma. No one fully agrees from whence he came, and Shaco never offers any details on his own. A popular belief is that Shaco is not of Runeterra - that he is a thing summoned from a dark and twisted world. Still others believe that he is the demonic manifestation of humanity's dark urges and therefore cannot be reasoned with. The most plausible belief is that Shaco is an assassin for hire, left to his own lunatic devices until his services are needed. Shaco certainly has proven himself to be a cunning individual, evading authorities at every turn who might seek him for questioning for some horrendous, law-breaking atrocity. While such scuttlebutt might reassure the native inhabitants of Valoran, it seems unimaginable that such a malfeasant figure is allowed to remain at large. Whatever the truth of his history might be, Shaco has joined the League of Legends for reasons only he knows. He is a terrifying figure, typically shunned by both his fellow champions and the media at large. Only the summoners in the Institute of War know why such a creature was allowed into the League, but most Runeterrans suspect it to be a means that allows the power that be to keep an eye on the ever-elusive Shaco. Unsurprisingly, this champion is popular in places where madness can openly reign, such as among the power-hungry summoners of Zaun and Noxus. Whatever you do, don't tell him you missed the punch line. [spotlight_embed_url] => http://www.youtube.com/watch?v=Q9m48jiVWL4 [role] => Assassin [defense_rating] => 4 [magic_rating] => 6 [attack_rating] => 8 [difficulty_rating] => 9 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 582 [health_increase] => 80 [mana] => 297 [mana_increase] => 40 [movement_speed] => 350 [armor] => 24.9 [armor_increase] => 3.5 [magic_resistance] => 32.1 [magic_resistance_increase] => 1.25 [attack_damage] => 57.6 [attack_damage_increase] => 3.5 [critical_strike] => 2.05 [critical_strike_increase] => 0.45 [health_regeneration] => 8.4 [health_regeneration_increase] => 0.11 [mana_regeneration] => 7.2 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.694 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.048 [health_18] => 2010 [mana_18] => 977 [movement_speed_18] => 350 [armor_18] => 84.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 117.1 [critical_strike_18] => 0 [health_regeneration_18] => 17.7 [mana_regeneration_18] => 14.8 [attack_range_18] => 125 [tip_playing_as] => * Using Deceive over terrain can help you make a clean escape. * Try getting items with on-hit effects. These will also benefit your Hallucination clone. * Deceive's damage can be increased with increased Critical Damage effects like Infinity Edge. [tip_playing_against] => * If Shaco is doing well early-game, its is worth the investment to buy Vision Wards. * If Shaco uses Deceive to enter a fight he won't be able to quickly use it again to get away. Work with your team to quickly focus him down. 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[ranked_description] => Upon attacking a unit from behind, Shaco critically strikes them for 1.3 per total attack damage {0.4}, increased to 2.0 per total attack damage {0.4} against monsters. Shaco can't Backstab the same unit for 3 seconds, affected by cooldown reduction. [description] => Shaco deals 25% bonus damage when striking from behind. [icon] => /content/spell/312e302e302e37302d33352d3 [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2011-10-04 03:12:57 ) [1] => Array ( [ability_id] => 204 [champion_id] => 41 [display_name] => Deceive [unranked_description] => Shaco stealths himself and blinks to the target location. [ranked_description] => After a 0.125 second delay, Shaco blinks to the target location, becoming invisible for {1.5/2.25/3/3.75/4.5} seconds and causing his next basic attack within 2.5 seconds to reduce Deceive's cooldown by 2.5 seconds. If Shaco attacks within 0.25 seconds of exiting stealth, the attack deals {10/20/30/40/50} (+0.4 bonus attack damage) {0.3} bonus physical damage. Deceive's invisibility is not removed when Shaco casts Hallucinate, while casting Jack in the Box causes him to shimmer without removing it. [description] => Shaco stealths himself instantly and teleports to target location. [icon] => /content/spell/312e302e302e37302d33352d3 [cooldown_rank_1] => 16 [cooldown_rank_2] => 15.5 [cooldown_rank_3] => 15 [cooldown_rank_4] => 14.5 [cooldown_rank_5] => 14 [cooldown] => 10 [cost_rank_1] => 60 [cost_rank_2] => 60 [cost_rank_3] => 60 [cost_rank_4] => 60 [cost_rank_5] => 60 [cost_type] => mana [attack_range] => 500 [range_rank_1] => 400 [range_rank_2] => 400 [range_rank_3] => 400 [range_rank_4] => 400 [range_rank_5] => 400 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0035_02.mp4 [display_order] => 1 [range_type] => ranged [target_type] => location [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-06-04 07:52:34 ) [2] => Array ( [ability_id] => 205 [champion_id] => 41 [display_name] => Jack In The Box [unranked_description] => Shaco creates an animated Jack-in-the-Box at target location, which will wait, stealthed, to Fear nearby units and attack them when some come nearby. Casting Jack In The Box breaks stealth. [ranked_description] => Shaco creates a Jack in the Box at the target location with 150 health. It will Stealth after 2 seconds, and pop out when an enemy comes near (300 range), fearing nearby enemies for {0.5/0.75/1/1.25/1.5} second(s) causing them to run away from the Jack In The Box and attacking them. It deals {35/50/65/80/95} {0.2} damage, and lasts 60 seconds while stealthed or 5 seconds while firing. Casting Jack In The Box does not break stealth, but briefly reveals Shaco's location. [description] => Shaco creates an animated Jack-in-the-Box at target location, which will wait, stealthed, to Fear nearby units and attack them when some come nearby. [icon] => /content/spell/312e302e302e37302d33352d3 [cooldown_rank_1] => 16 [cooldown_rank_2] => 16 [cooldown_rank_3] => 16 [cooldown_rank_4] => 16 [cooldown_rank_5] => 16 [cooldown] => 16 [cost_rank_1] => 50 [cost_rank_2] => 55 [cost_rank_3] => 60 [cost_rank_4] => 65 [cost_rank_5] => 70 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 425 [range_rank_2] => 425 [range_rank_3] => 425 [range_rank_4] => 425 [range_rank_5] => 425 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0035_03.mp4 [display_order] => 2 [range_type] => self [target_type] => self [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-04-07 06:39:36 ) [3] => Array ( [ability_id] => 206 [champion_id] => 41 [display_name] => Two-Shiv Poison [unranked_description] => Shaco's Shivs passively poison targets on hit, slowing them. He can throw a Shivs to deal damage and slow the target. [ranked_description] => Passive: While Two-Shiv Poison is ready to cast: Shaco's basic attacks poison his target, reducing their movement speed by {10/15/20/25/30} % for 2 seconds. Affected minions and monsters also have their attack speed reduced by {20/22.5/25/27.5/30} %. Active: Shaco throws a dagger to target enemy, poisoning them for 3 seconds and dealing {55/80/105/130/155} {0.75} (+{0.6/0.75/0.9/1.05/1.2} per bonus attack damage) physical damage, plus up to 50% additional damage based on target's missing health. The passive is deactivated during the cooldown. [description] => Shaco's Shivs passive poison targets on hit, giving them a miss chance and slowing them. He can throw his Shivs to deal damage and poison them. [icon] => /content/spell/312e302e302e37302d33352d3 [cooldown_rank_1] => 8 [cooldown_rank_2] => 8 [cooldown_rank_3] => 8 [cooldown_rank_4] => 8 [cooldown_rank_5] => 8 [cooldown] => 13 [cost_rank_1] => 50 [cost_rank_2] => 55 [cost_rank_3] => 60 [cost_rank_4] => 65 [cost_rank_5] => 70 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 625 [range_rank_2] => 625 [range_rank_3] => 625 [range_rank_4] => 625 [range_rank_5] => 625 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0035_04.mp4 [display_order] => 3 [range_type] => self [target_type] => self [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-10-16 01:23:09 ) [4] => Array ( [ability_id] => 207 [champion_id] => 41 [display_name] => Hallucinate [unranked_description] => Shaco creates an illusion of himself near him, which can attack nearby enemies. (Deals half damage to turrets.) Upon death, it explodes, dealing damage to nearby enemies and spawning a nest of Jack-in-the-Boxes [ranked_description] => Shaco stealths for half a second and creates an illusion of himself nearby, which deals 75% of Shaco's damage and receives 50% increased damage. The clone takes double damage from turrets and deals 35% damage to turrets and inhibitors. The clone lasts up to 18 seconds. On death, the illusion deals {200/300/400} {1} magic damage to nearby enemies. Upon clone death, a nest of Jack-in-the-Boxes is created for 6 seconds. Boxes in the nest activate together and receive damage together. The nest lasts 6 seconds and fears enemies for 0.75 seconds. The boxes deal {25/50/75} {0.15} per attack and gain 210-950 bonus health (from levels 6-18). [description] => Shaco creates an illusion of himself near him, which can attack nearby enemies. Upon death, it explodes, dealing damage to nearby enemies. [icon] => /content/spell/312e302e302e37302d33352d3 [cooldown_rank_1] => 100 [cooldown_rank_2] => 90 [cooldown_rank_3] => 80 [cooldown_rank_4] => 80 [cooldown_rank_5] => 80 [cooldown] => 0 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 250 [range_rank_2] => 250 [range_rank_3] => 250 [range_rank_4] => 250 [range_rank_5] => 250 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0035_05.mp4 [display_order] => 4 [range_type] => self [target_type] => self [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-07-31 12:36:08 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 35 [mobafire_id] => 41 [name] => Shaco [url] => shaco [free_to_play] => 0 ) [lane] => Jungle [laneAlt] => Jungle Role [rank] => 2 [rankings] => 96 [rankingsCount] => 50 [winRate] => 55 ) ) ) 1

Spells:

LoL Summoner Spell: Ignite

Ignite

LoL Summoner Spell: Exhaust

Exhaust

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Jungle Role
Ranked #2 in
Jungle Role
Win 55%
Get More Stats

Chapter 1

Ok first off, i chose all the items for a reason, of some sort :P
Some of you might wonder why the hell I chose Doran's Blade for the first item! Well for me, having that extra HP and life steal in the beginning are a real help. The damage does quite a bit too, really helps on taking down the enemies, especially the squishies, early on. That is why this build, if played right, is most powerful early on. When playing Shaco, stick to the bushes and wait till they are infront of the minions, and use deceive to get behind and hit them hard with a crit. Using Exhaust and Ignite right after hitting them should take them down to half or below half HP. With a team mate there, you will get first blood. Pretty simple :D

Explanation of Items:

Doran's Blade - To get first blood. If you really dont want to use this item, you can sub it out for Long Sword, and build the Brutalizer. That will get the job done too :P

Beserker's Greaves
- getting the early movement speed and attack speed help with maintaining your kills.

Malady - Kinda obvious lol the attack speed and life steal is something you cannot pass up!

Infinity Edge OR Phantom Dancer
- You will only want one or the other depending on how the game is going. If you kill many enemies, and have tons of gold, or are at 1300+ you will want to get the BF Sword, then complete the Infinity Edge. If you are dying lots, and dont quite have so much money, take the phantom dancer, the attack speed will keep you fighting for the win! using this, you will want to backdoor them. Keep clear of lanes with people in them, and just try to get turrets down and kill minions. Later on you will afford a BF sword, and all will be well :)

Black Cleaver
- the reason i put down 2 of these is because of the damage + the lowering of defence. It is really deadly in a gank, like, really deadly. Combined with the Phantom Dancer or Infinity Edge, you will be tearing things apart.

Phantom Dancer OR Infinity Edge
- Now depending on which item you got earlier, you will get the opposite now. You need this attack speed and/or damage. If you managed to buy the two Black Cleavers, sell your Doran's Blade, your HP should be high enough by now :P


Now to explain the game play :D

Early Game:

this is where you shine, make a good impression on your team, and scare the **** out of the other team. Getting first blood will give you a nice bonus amount of gold, which will make you slightly fed. Only to help with the rest of the game. Harass the enemies with your Shiv, make them despise you. You should get at lease 2 or 3 kills by the time its at 10 mins. When you hit lvl 6, go to other lanes, and help them out, but make sure your lane thinks you are still there or are healing!

Mid Game:

Depending on how you are doing so far, this part is the most fun. If you have been fed, and are weilding the BF sword or greater by about 13 mins, this will be quite enjoyable. What you do is run around the map, waiting for ganks, aiming for the weaker chars. If you harass them enough, they will start to rage, and right there, you win! And as an added bonus, you will be fed to hell and back :) If the game is not going well to start, no items, no money, and tons of deaths, this is where you make your comeback! Start taking down towers, just backdooring all you can. You will help your team greatly, and the other team will hate you.

End Game:
This is a boring part, even if you are fed. You will want to hope for a 25-35 minute game, anything farther then that will be hard for you. This is when your opponents start to even out their resistances and HP, making them a lot harder to kill. Although, having the complete build, or at least up to the black cleaver, you will still tear them apart. Remember to always attack from behind! bonus damage is goooood!


--NOTES--

If you want to, instead of Doran's Blade you can start to build Sword of the Occult. If you have a few kills early, and you think that they are weak enough to pick on for the rest of the game, by all means, get Sword of the Occult. Its full build will increase damage by more then the Infinity Edge.

Also, something that I am currently doing, set all Runes to AP runes. It may sound very very odd for an attack speed and damage build, but when in early game the extra damage from two-shiv poison, will destroy people. It really helps with finishing them off, when they get too far for you to melee.
League of Legends Build Guide Author Stevesorc
Stevesorc Shaco Guide

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