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Thresh Build Guide by B1O221

Support Supporting as Thresh, The Chain Warden

Support Supporting as Thresh, The Chain Warden

Updated on April 15, 2015
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League of Legends Build Guide Author B1O221 Build Guide By B1O221 9,081 Views 3 Comments
9,081 Views 3 Comments League of Legends Build Guide Author B1O221 Thresh Build Guide By B1O221 Updated on April 15, 2015
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1
Janitsu (569) | June 29, 2014 9:50am
emoriam wrote:

Heal is a better choice for AD Carries thus you should run Exhaust or Ignite on a support. Mathemetically Seals should be Health and Quintessences Armor, I don't run it myself because I don't want to spend that much Influence Points into that. Boots of Swiftness is kinda odd to me in comparison to early Mobility Boots which are way cheaper and increase your pick potential a lot. Instead of you maxing abilities in no real order you should max out Death Sentence or Flay.



Actually some high Elo ADCs have stated that if you run Barrier and support runs Heal you can't be killed in the early-mid game. This works in weak comps.


To the guide:
I prefer 0/21/9 or 9/14/7 or 9/21/0 runes myself

Max an ability by level 9

Ancient Coin is the only starting item in the guide and I heavily disagree

The seals and quints should be the other way around

lacking explanations on masteries and items and gameplay in general
1
emoriam (287) | June 29, 2014 8:26am
Heal is a better choice for AD Carries thus you should run Exhaust or Ignite on a support. Mathemetically Seals should be Health and Quintessences Armor, I don't run it myself because I don't want to spend that much Influence Points into that. Boots of Swiftness is kinda odd to me in comparison to early Mobility Boots which are way cheaper and increase your pick potential a lot. Instead of you maxing abilities in no real order you should max out Death Sentence or Flay.
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Supporting as Thresh, The Chain Warden

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