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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Transcendent (PASSIVE)
Syndra Passive Ability
Introduction
Syndra's Q is super op. It is a skill shot so you cant just hit them. But the Q does a lot of damage. The more you Q, the more your ult will fire. Which means a lot more damage. And easier to get kills, or to help push them out of lane and to get turret. Syndra's W allows her to pick up monsters or your own Q and throw it. Also the W can pick up heimer's turrets and you can throw them into your turret or out of your lane. The W is good to you combo and finish a enemy. Syndra E is basically where she a force that pushes enemy's and monsters away. If you throw your Q and then E and the Sphere hits the enemy or monsters, it will stun them for 2-3 seconds. which is good to do a combo with her ult. One reason why Syndra is so Op. Now with her R, Syndra throws 3 spheres and hits the enemy. The more you Q you throw, the more your R will throw out. And the more your spheres you throw the more damage that it will do. Which makes it easier to finish a enemy.
The runes that i use for Syndra are the runes that i use for most of my AP Champions. Its basic ap page. Its really good against Ap and Ad champions. I use it for not just Syndra but for like Ahri, Orianna, etc. I think honestly that this rune page is mostly used too by other players as as well. I really recommend it too.
The Items I get for Syndra is really good. Especially the DeathFire Grasp. This item offers 120 ap and 10% Cooldown reduction. Plus the Utility on its does some damage and give you 20% more damage with your skills. So using a ult with do A LOT more damage. So its 10 times more easier to finish with your combo and get the kill. WIth the second item, it is the Zhonia's hourglass. It allows you to go into a golden form where you can't get hurt for 3 seconds, but for the cost, you can't attack or move for the 3 seconds either. WIth the other items, they are pretty basic, the void staff offers 70 ap and 35% magic resist. The athene's unholy Grail gives you magic resist and ap. the sorcerer's shoes offer +15 magic penetration. And the Deathcap offers 120 ap and increases ap by 30%.
Syndra has her Pros and Cons. Pros with Syndra are that she can bully lane really easy. Plus she has Really good wave clear, just like ziggs. She can save a turret really easy. She doesnt have that many that counter her and when she does play against her counters, she still does have kill potential on them too. Syndra overall is a champion that will win lane. The cons with Syndra is that she is really squishy in lane and not. She has kill potential but can get killed really easy too. Plus she is really mana hungry. So make sure that you don't use your skills so much. Not a lot of Cons with Syndra but that shows that she isn't bad. Syndra is overall good. And right now she is super OP.
Overall, Syndra is super Op. Her Skills are good, her kill potential is good, but she can die just as easy too. She combo is super easy to use and she is over good. she is squishy , but super good. I really like her because her skills are super good and her combo is amazing. Syndra to me, should be in the god tier for mid lane.
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