Main items:
Berserker's Greaves - Self explainable, movement speed and bonus attack speed.
Manamune - If you have a jungler in your team, or you have someone else who's really mana dependant, I recommend you get this item, as it gives you some bonus AD and some nice mana. I've noticed that you may run out of mana really quick in ganks/laning. This is a great item.
Youmuu's Ghostblade - Cooldown reduction, armour penetration, critical strike, attack damage, and an epic active. I've had second doubts about this item, but after I've tested it a few games, I've noticed it works really well on Nocturne.
Banshee's Veil - Bonus magic resistance, and tadaaa ...a second spell shield. It will increase your survivability really well.
Phantom Dancer - Attack Speed, Movement Speed and Critical Strike, really good item on Nocturne. You may get this early on in-game if you feel so.
Bloodthirster - Epic damage and life steal. Works really well with Nocturne's passive, and it gives you greater chances of survivability.
Alternatives? Yes, we have those aswell:
Zeke's Harbinger - Pretty good item on Nocturne if you want more life steal, and attack speed, depending on what you'll preffer to replace with it.
Executioner's Calling - I'd recommend this if you have a
Swain or
Vladimir in their team, that's creating you problems, as it will really reduce the healing they receive from their abilities. Also gives you some nice Critical Strike and Life Steal.
Infinity Edge - If you really want to go on the field crittin', then you may replace
Bloodthirster with this item.
Trinity Force - I didn't had the chance to actually test it out on Nocturne, but I say it would work out pretty well if you want to play around.
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