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Runes:
Domination
Precision
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Heal
Items
Ability Order
Whisper (PASSIVE)
Jhin Passive Ability
Champion Build Guide
Moveset

Jhin's fourth attack will critically strike and deal 15 / 20 / 25% (based on level) of the target's missing health bonus physical damage. This critical strike will occur versus structures but deals only (20% + 15%) AD bonus physical damage.
INNATE - EVERY MOMENT MATTERS: Jhin gains 4% − 44% (based on level)「 (+ 0.4% per 1% critical strike chance) (+ 0.25% per 1% bonus attack speed) 」 bonus attack damage.
Additionally, critical strikes grant Jhin 10% (+ 0.4% per 1% bonus attack speed) bonus movement speed for 2 seconds.


PASSIVE: Enemy champions slowed by a Captive Audience or damaged by Jhin or his allies, are Caught Out for 4 seconds.
ACTIVE: Jhin's fires a shot in the target direction that deals physical damage to all enemies in a line until colliding with an enemy champion. Deals 75% damage against non-champions.
Caught Out champions are also rooted, granting Jhin [Whisper] Every Moment Matters' bonus movement speed.

Additionally, Jhin periodically stocks a Lotus Trap charge, up to a maximum of 2, which are unaffected by Beauty in Death.
ACTIVE: Jhin places a Lotus Trap at the target location which Noxious Trap stealths and arms after a brief delay, lasting up to 180 seconds. The Lotus Trap blooms upon enemy contact, revealing enemies in the area for 4 seconds.
Blooming Lotus Traps slow enemies for 35% for 2 seconds before detonating, dealing magic damage. Lotus Traps deal 65% damage against non-champions and champions recently hit by one.

RECAST: After 0.25 seconds, Jhin fires a round in the target direction that deals physical damage to all enemies hit, increased by 0% − 300% (based on target's missing health), until colliding with an enemy champion, revealing the traveled area for 0.5 seconds and all enemies hit for 2 seconds while also slowing them by 80% for 0.5 seconds.
The fourth shot will critically strike for (100% + 25%) bonus physical damage.
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