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Spells:
Exhaust
Flash
Ability Order
Shepherd of Souls (PASSIVE)
Yorick Passive Ability
Chapter 1
This build is under construction. I will add much more chapters soon. I wanted to give a quick idea of how I played him
Here's my secret to an awesome early game: at your first trip back, get Sheen. Assuming you maxed Q as much as possible, you're going to make a TON of damage. Melees will let you alone. Afterward, I like to get CDR boots, brutaliser and Randuin's: this wy, you reach around 30% CDR flat, wich is enough to make Q and E go beloow 5 sec CD. Alternate W and randuin's active to keep the enemy slowed at all time.
To be continued!
To be continued!
Omen of War: Max first. The main reason is that it goes well with sheen wich you can proc like crazy, and it's cost is 40 mana even at lvl 5. Assuming you only use this in laning phase, you won't ever loose mana.
Omen of Pestilence: I max second. It helps farming! I suggest you use this skill after engagement, when they start retreating. The CD is high, so you don't want to just damage the enemy with it. Keep it for the chase, unless you think you will need the damage it does to kill the enemy.
Omen of famine: Here's an advanced tip; a mind trick: Let's say you target a ranged squishy champion that is behind the ranged minions. If you cast this one, because he spawns behind the target, he will not likely get focused by the minions, and will hit the champ for 5 seconds. It will annoy them, they will have to kill it. use this advantage to last hit, to deny them last hit or just to piss them of. While it's active, heal! It's really hard to trow it at the right time, but once you get the trick, you heal, attack them and can last hit all the while! Just wait till they are a bit far from the minions.
Omen of Death: Tricky one. In teamfights, I usually keep it for the moment I reach the carry/nuker. When you're there, target a dps hero who's taking a beating and give him a second chance to vendetta the **** out of the ennemy. While the revenant is active, trow all your ghouls on your target and you are now a horde of 5 bastards hitting the target. he will most likely back, wich mean you achieved to deny their high dps champion (at least one!)
Omen of Pestilence: I max second. It helps farming! I suggest you use this skill after engagement, when they start retreating. The CD is high, so you don't want to just damage the enemy with it. Keep it for the chase, unless you think you will need the damage it does to kill the enemy.
Omen of famine: Here's an advanced tip; a mind trick: Let's say you target a ranged squishy champion that is behind the ranged minions. If you cast this one, because he spawns behind the target, he will not likely get focused by the minions, and will hit the champ for 5 seconds. It will annoy them, they will have to kill it. use this advantage to last hit, to deny them last hit or just to piss them of. While it's active, heal! It's really hard to trow it at the right time, but once you get the trick, you heal, attack them and can last hit all the while! Just wait till they are a bit far from the minions.
Omen of Death: Tricky one. In teamfights, I usually keep it for the moment I reach the carry/nuker. When you're there, target a dps hero who's taking a beating and give him a second chance to vendetta the **** out of the ennemy. While the revenant is active, trow all your ghouls on your target and you are now a horde of 5 bastards hitting the target. he will most likely back, wich mean you achieved to deny their high dps champion (at least one!)
Cry. Until you reach Sheen and get some more regen, you'll get kited. Get one point in Pestilence first to check bushes, but keep your mana. Farm is possible. Just try that famine trick I explained earlier, let them push you as much as possible. That's for the first levels. After Sheen, things change, just like a GP gets his IE. you can punish melee champions than try to stop you from last hitting. Until mid game, stay low profile. If your ally want a quick kill, you can, easily. Just remember that you are squishy early game. Frankly, that's where I get my kills! Slow/speed/burst and they will know pain. Use Q to harass, try to save your mana and you won't get issues with mana at all. Especialy if you have runes or masteries like I do.
Congratulations, you made it to mid game! You can now get some buffs if the jungler allows it (if there's one). I prefer to get blue over red, you can easily get it at level 10 if you have enough mana to spam ghouls. You can't gank so well, so you better wait in your lane for your partners to gank. Flash, exhaust, slow, hit Q, **** your ult and you can tower dive all day long, like Annie does with her bear.
With this build, you can be really hard to kill and spam your skills to really be usefull. Since going AD won't let you last long, I figured the best way to help the team is with your sustained damage and with your great ability to piss dpsers. This is my first build, and I hope it helped some! It's still in construction, but I'm opened to discussions and tips from better players. I'm not a high elo player, but I fare well in solo normal game at lvl 30 and I'll post some game scores soon to show what thi build can do. Leave some feedback, would it be wrong or nice, I'll really appreciate it!
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