Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x
Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide
I didn't like this Guide
Thank You!
Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Clarity
Ignite
Ability Order
Bravado (PASSIVE)
Taric Passive Ability
A Holy Introduction
Hello and welcome to my Taric build where I will be showing you how to play Taric in an AP Carry. I know this has already been done but, I want to show you my style of playing an AP Carry.
The reason I had chosen a Offense/Utility build so I am able to have great amount of CD reduction and more AP who doesn't want AP for
With the new masteries more ability power more damage and CD reduction can really help win the match easily.
Runes
Greater Mark of Insight-With mark of insight will allow the most magic damage possible out of anything in the Mark section.
Greater Seal of Replenishment-With this Seal is the best for Taric because of his already weak magic regen.
Greater Glyph of Potency-With this will allow the most magic damage possible with anything in the Glyph section.
Greater Glyph of Focus-Now this will give great CD Reduction so you will be able to have max CD reduction but, I would still perfer to go with Potency because of the fastest magic damage
Greater Quintessence of Potency-finally with this will give massive amount of ability power to get your shatter and dazzle to finish everything off easily.
The Good - Ignite is a really good idea for |
- Clarity I personally will be a good idea for |
- Teleport This will allow |
- Flash this will allow |
The Ok - Ghost this will allow |
- Clairvoyance this will allow |
- Exhaust this gives |
The Horrible - Heal this one of the worst possibilities for |
- Smite all I have to say is are you kidding me? |
- Revive really your not in a tank spec now man your a AP Carry. |
- Fortify don't even think about it worst idea in the world. |
- Cleanse if you really need something like that just buy the |
- Rally never get rally just let another DPS in your lane to have it instead since it is useless to you.
|
GemCraft-(Passive):Taric's autoattacks replenish his mana for 7.5% of the damage dealt.
with your this will make it so when ever you get a chance to melee an minion do it. This will allow you to be able to get good mana regeneration.
Imbue-(Active):Taric channels earthen energy to heal his target ally. As the magic flows through them he is healed for the same amount. If Taric heals only himself, the heal will be 40% more effective. His autoattacks on champions decrease this spell's cooldown by 3 seconds each or by 1 second if hitting non-champions.
Range: 750
Cost: 80 / 95 / 110 / 125 / 140 mana
Cooldown: 20 / 19 / 18 / 17 / 16 seconds
Heal: 60 / 100 / 140 / 180 / 220 (+0.6 per ability power)
With this its fine to give you and the person in your lane a helping heal so you will have a better chance to survive.
Shatter-(Passive Aura): Taric hardens crystals around him, providing a permanent armor bonus to himself and nearby allies.
Aura Radius: 1000
(Passive): Taric is granted that bonus armor again.
(Active): Taric shatters the crystals surrounding him, dealing magic damage to nearby enemies and decreasing their armor for 4 seconds. His passive armor bonus is not in effect during the cooldown.
Cooldown: 10 seconds
Radius: 400
Bonus Armor: 10 / 15 / 20 / 25 / 30
Cost: 50 / 60 / 70 / 80 / 90 mana
Magic Damage: 60 / 105 / 150 / 195 / 240 (+0.4 per ability power)
Armor Reduction: 10 / 15 / 20 / 25 / 30
This is your greatest friend for your DPS without it your ability power would not be as great of a help. Use this when ever it is off of CD so you will be able to get an easier kill or finish one.
Dazzle-(Active): Taric emits a brilliant ball of prismatic light at a target enemy, dealing magic damage (lower damage the farther the target is), and stunning them for 1.5 seconds.
Cost: 95 mana
Range: 625
Missile Speed: 1400
Cooldown: 14 / 13 / 12 / 11 / 10 seconds
Minimum Magic Damage: 40 / 70 / 100 / 130 / 160 (+0.4 per ability power)
Maximum Magic Damage: 80 / 140 / 200 / 260 / 320 (+0.8 per ability power)
With this is your only and probably most favorable Crowd Control without this I would never have thought of using
Radiance-(Active): Taric slams the ground dealing magic damage to nearby enemies. For the next 10 seconds, Taric gains attack damage and ability power and receives an aura that grants nearby allied champions half the bonuses.
Cost: 100 mana
Cooldown: 60 seconds
Radius: 400
Aura Radius: 1000
Magic Damage: 150 / 250 / 350 (+0.6 per ability power)
Attack Damage and Ability Power Self Bonus: 30 / 50 / 70
Without this you could not be able to help push at all in your lane or be able to pick up a fast kill.
As long as you make sure that you make sure that Radiance is top priority then Shatter to your CC to Imbue you will always be ahead of the game.
First Items
![]() - With this set up since you will most likely not be having your heal for awhile and this will prevent you from be the squishy target and turning into first blood. |
- this is the one I usually role with since I find it most effective in early game. |
![]() - This is only a smart idea if you know you will be staying for a while and needing to be mana regen until your a higher level and gain it easily from other items.
|
First time back
- The great part about this item is that your get more ability power and even more gold! to allow you to easily buy all your items. |
. |
- If your stuck with range fast range early game just go ahead and buy your boots so you can keep up and be able to escape more easily.
|
Second Time back
![]() -now to gain even more ability power to get a head start on things. |
. |
![]() - this is a good idea for a really good start on your ability power.
|
Core Items
- With this item will be your best friend when ever your going to be just needing get that last little bit of health to make sure you got the kill. |
. |
- with Lich Bane for |
Don't forget to upgrade those boots
- to |
. |
- With this item |
Finishing the build
- With this is just
Infinity Edge for casters.
- with this for
Taric is simply for being able to deal massive damage to your opponent since you will normally be in melee range normally towards end game so you are able to get great damage to your opponent quickly.
- With this for
Taric, so you will be able to gain health back easier and can focus your heals late game on your teammate champions while still have good ability power to keep dealing better damage.
- If you are laning with another AP focus champion I would go ahead and get this so you can focus more on your damage and less on your heals.
- With this item for
Taric, you can use this when you know your opponents have ability power focus so you will be able to take less damage from enemies in the lane and also make all your enemies more vulnerable.
- With this item for
Taric, this is a great late game item since he can get more mana back from his passive but also get instint CD Reduction capped so there is no need for getting CD reduction runes.
![]() ![]() ![]() |
With |
![]() ![]()
|
I have to give thanks too Jhoijhoi for all both of the picture I really appreciate it.
Here is a link too here signature shop. Jhoijhoi signature shop.
Here is a link too here signature shop. Jhoijhoi signature shop.





You must be logged in to comment. Please login or register.