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Spells:
Ignite
Flash
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Introduction
If you start versus champs like Tryndamere or any AD Carry blinding dart gets more important in the first levels but you should still max your e first.
In addition to that, flash is my favourite summoner spell because you can escape situations that you can't escape with any other spell. You just need a wall to flash over. If there is none press w and run until you find one.
If you wonder why this is 21/9/0 and not 21/0/9 -> it's just that you won't get very tanky until midgame and you need some health early on. Even though it's just a little amount this fairly often saved my ***.
I also don't take the improved attackspeed. This is because I don't think that it's necessary since it's just a little amount that you get and you won't neet armor penetration anyway. Therefor you might better take the cdr and magic penetration as well as ap per lvl.
- You can place Shrooms everywhere
- They do decent damage as well as your Blinding Dart
- You have a decent amount of Attackspeed
- You are not that squishy 'cause of health and resists
- You can shred down high HP targets as well as kill Carries very fast
- Epic kills with shrooms
Cons
- People often flame Teemo
- Teemo is a champ that gets focused very often
- You need to know how to play Teemo or you will fail like with any other build
- You have no kind of Health Regen / Lifesteal / Spellvamp
- You are still not tanky enough to tank many enemies
For tips about placing shrooms or everything else regarding not the build you can visit any other well rated guide since they are really helpful.
Thank you for visiting this build guide.
GL & HF!
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