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Spells:
Heal
Flash
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Intro
I chose health quints and glyphs because teemo tends to be very squishy. This gives him some extra survivability early game and allows him to be more effective on the long run. I chose Flat Dmg marks because teemo sucks early game so this gives him the cutting edge into making him deal tons of damage on champs. I chose armor yellows because he can't run and gun early game but now you can with these armor yellows. (Make sure teammates are near by just incase)
To harrass I wait till lvl 2 once I get my poison just for the extra damage. I run in and Basic> Blindshot> then basic. This makes it so you can run in and get out a couple more shots and incase they try to attack you it does nothing. This is my harrassment I use for every situation.
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