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Team Guide by angelhh

The Crazy tanks:P

By angelhh | Updated on July 11, 2010

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Choose Champion Build:

  • LoL Champion: Blitzcrank
  • LoL Champion: Shen
  • LoL Champion: Taric
Array ( [display_name] => [champion_id] => 34 [skin_id] => 0 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 1 [1] => 13 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 1 [client_id] => 3 [display_name] => Exhaust [url] => exhaust [description] => Exhausts target enemy champion, reducing their damage dealt by 40% and movement speed by 30% for 2.5 seconds. [icon] => Spell_SummonerExhaust.png [level] => 4 [cooldown] => 210 [range] => 650 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 6 [last_comment_ts] => 2011-09-23 06:20:03 ) [1] => Array ( [summoner_spell_id] => 13 [client_id] => 2 [display_name] => Clairvoyance [url] => clairvoyance [description] => Reveals a small area of the map for your team for 5 seconds. Spell is no longer available. [icon] => Spell_SummonerClairvoyance.png [level] => 8 [cooldown] => 60 [range] => 0 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 1 [is_deleted] => 0 [comment_count] => 13 [last_comment_ts] => 2013-04-13 14:11:26 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 1 [1] => 3 [2] => 2 [3] => 3 [4] => 3 [5] => 4 [6] => 3 [7] => 1 [8] => 3 [9] => 1 [10] => 4 [11] => 1 [12] => 1 [13] => 2 [14] => 2 [15] => 4 [16] => 2 [17] => 2 ) [description] => [display_order] => 1 ) ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 34 [display_name] => Blitzcrank [url_str] => blitzcrank [title] => The Great Steam Golem [key] => SteamGolem [description] => The city of Zaun is a place where both magic and science have gone awry. The unchecked nature of experimentation has taken its toll on the city. However, Zaun's lenient restrictions allow their researchers and inventors the leeway to push the bounds of science at an accelerated rate, for better or worse. It was under these conditions that a team of doctoral students from Zaun's College of Techmaturgy made a breakthrough in the field of intelligent steam automation. Their creation, the steam golem Blitzcrank, was developed to exercise judgment on-the-fly in order to assist with Zaun's hazardous waste reclamation process, since so often the conditions did not allow for human supervision. However, he soon began exhibiting unforeseen behaviors. Over time, the scientists were able to identify a demonstrated learning process, and Blitzcrank fast became a celebrity. As is sadly often the case though, credit for the golem's creation was scooped up by another - Professor Stanwick Pididly - though most now know the truth. In the wake of the ensuing legal maelstrom, it became evident that neither party truly had the steam golem's best interests at heart, and Blitzcrank humbly petitioned for personal autonomy. Backed by overwhelming support from the public, it took the liberal Council of Zaun only a few weeks to declare Blitzcrank a fully-independent, sentient entity. A unique being, the golem left Zaun, distressed by the controversy and feeling there was no place he could fit in. His travels led him to the one location in Valoran where unique beings have a place - the League of Legends. Fortunately, he was easily able to adapt his design to suit the rigors he would face on the Fields of Justice. Though Blitzcrank may batter anything that stands in his way, he really has a heart of gold... encased in a framework of iron... in a carapace of steel. [spotlight_embed_url] => http://www.youtube.com/watch?v=WtmMC23DdT0 [role] => Tank [defense_rating] => 8 [magic_rating] => 5 [attack_rating] => 4 [difficulty_rating] => 4 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 2 [utility_rating] => 1 [health] => 583 [health_increase] => 100 [mana] => 267 [mana_increase] => 36 [movement_speed] => 325 [armor] => 24.4 [armor_increase] => 3.5 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 61.5 [attack_damage_increase] => 3.5 [critical_strike] => 2.3 [critical_strike_increase] => 0.3 [health_regeneration] => 8.5 [health_regeneration_increase] => 0.15 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0.06 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.745 [health_18] => 2198 [mana_18] => 947 [movement_speed_18] => 325 [armor_18] => 92.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 121 [critical_strike_18] => 0 [health_regeneration_18] => 21.3 [mana_regeneration_18] => 22.1 [attack_range_18] => 125 [tip_playing_as] => *The 1-2-3 combo of Rocket Grab, Power Fist, and Static Field can devastate an individual opponent. *Using Blitzcrank's grab to pull an enemy into your tower range followed by a Power Fist will allow the tower to get several hits on them. [tip_playing_against] => *Use wards to keep track of Blitzcrank's movements, and stay out of range of his Rocket Grab. *Staying behind creeps can prevent you from being Rocket Grabbed. Blitzcrank's Rocket Grab only pulls the first enemy target it encounters. [client_id] => 53 [riot_points] => 790 [influence_points] => 3150 [icon] => /content/champion/312e302e302e37302d3533.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 26942 [view_count] => 11118965 [comments] => 5 [comment_count] => 15 [votes] => 10 [vote_count] => 10 [community_tier_list_vote_count] => 559 [community_tier_list_score] => 0.419678 [community_tier_list_rank] => 2 [score] => 10 [lastpost_ts] => 2011-03-02 20:50:08 [last_comment_ts] => 2018-02-13 11:16:51 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 563 [create_ts] => 2009-09-02 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 167 [champion_id] => 34 [display_name] => Mana Barrier [unranked_description] => When Blitzcrank's life is brought below 20% health, he creates a Mana Barrier, a shield with 50% of his current mana, which lasts 10 seconds. The activation doesn't consume any mana. This effect has a one minute cooldown. [ranked_description] => When Blitzcrank's life is brought below 20% health, he creates a Mana Barrier, a shield with 50% of his current mana, which lasts 10 seconds. The activation doesn't consume any mana. This effect has a 90 second cooldown. [description] => Blitzcrank's Mana Barrier can activate once a minute when he hits 20% Health. This creates a Mana Shield with 50% of his mana, lasts 10 seconds and refunds any unspent mana. [icon] => /content/spell/312e302e302e37302d35332d3 [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0053_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-12-27 01:50:54 ) [1] => Array ( [ability_id] => 168 [champion_id] => 34 [display_name] => Rocket Grab [unranked_description] => Blitzcrank fires his right hand at a straight line to the target area. If the hand encounters an enemy unit, it will grant vision of the unit, stun them for 0.5 seconds, deal magic damage, and pull the enemy unit to him. [ranked_description] => Blitzcrank fires his right hand at a straight line to the target area. If his hand encounters an enemy unit, it will grant vision of the unit, stun them for 0.5 seconds, deal {80/135/190/245/300} {1.0} magic damage, and pull the enemy unit to him. [description] => Blitzcrank fires his right hand to grab an opponent on it's path, dealing damage and dragging it back to him. [icon] => /content/spell/312e302e302e37302d35332d3 [cooldown_rank_1] => 20 [cooldown_rank_2] => 19 [cooldown_rank_3] => 18 [cooldown_rank_4] => 17 [cooldown_rank_5] => 16 [cooldown] => 22 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 1050 [range_rank_1] => 925 [range_rank_2] => 925 [range_rank_3] => 925 [range_rank_4] => 925 [range_rank_5] => 925 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0053_02.mp4 [display_order] => 1 [range_type] => ranged [target_type] => location [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-07-29 04:44:26 ) [2] => Array ( [ability_id] => 169 [champion_id] => 34 [display_name] => Overdrive [unranked_description] => Blitzcrank super charges himself to gain a burst of Movement Speed and Attack Speed. When Overdrive ends, Blitzcrank is slowed for a short period of time. [ranked_description] => Blitzcrank super charges himself to gain {70/75/80/85/90} % movement speed and {30/38/46/54/62} % attack speed for 5 seconds, with the burst of granted movement speed decaying down to 10% over the duration of the ability. When Overdrive ends, Blitzcrank is slowed by 30% for 1.5 seconds. [description] => Blitzcrank super charges himself to get dramatically increased movement and attack speed. However, when this effect ends he becomes slowed for a short period. [icon] => /content/spell/312e302e302e37302d35332d3 [cooldown_rank_1] => 15 [cooldown_rank_2] => 15 [cooldown_rank_3] => 15 [cooldown_rank_4] => 15 [cooldown_rank_5] => 15 [cooldown] => 22 [cost_rank_1] => 75 [cost_rank_2] => 75 [cost_rank_3] => 75 [cost_rank_4] => 75 [cost_rank_5] => 75 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0053_03.mp4 [display_order] => 2 [range_type] => self [target_type] => self [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2011-11-23 07:12:26 ) [3] => Array ( [ability_id] => 170 [champion_id] => 34 [display_name] => Power Fist [unranked_description] => Blitzcrank charges up his fist to make his next attack within 5 seconds deal double damage and knock his target up in the air for 1 second. [ranked_description] => Blitzcrank charges up his fist to make his next attack within 5 seconds deal double his total attack damage and knock his target up in the air for 1 second. [description] => Blitzcrank charges up his fist to make his next attack deal double damage and pop his target up in the air. [icon] => /content/spell/312e302e302e37302d35332d3 [cooldown_rank_1] => 9 [cooldown_rank_2] => 8 [cooldown_rank_3] => 7 [cooldown_rank_4] => 6 [cooldown_rank_5] => 5 [cooldown] => 9 [cost_rank_1] => 25 [cost_rank_2] => 25 [cost_rank_3] => 25 [cost_rank_4] => 25 [cost_rank_5] => 25 [cost_type] => mana [attack_range] => 300 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0053_04.mp4 [display_order] => 3 [range_type] => ranged [target_type] => self [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-08-11 16:28:29 ) [4] => Array ( [ability_id] => 171 [champion_id] => 34 [display_name] => Static Field [unranked_description] => Passively causes lightning bolts to damage a nearby enemy. Additionally, Blitzcrank can activate this ability to damage nearby enemies and silences for 0.5 seconds, but doing so removes the passive lightning until Static Field becomes available again. [ranked_description] => Passive: Lightning arcs off of Blitzcrank to hit a random nearby enemy for {100/200/300} {0.25} magic damage every 2.5 seconds (not affected by cooldown reduction). This will not damage enemies in stealth, and does not activate when not in combat. Active: Deals {250/375/500} {1} magic damage and silences surrounding enemy units for 0.5 seconds. The passive is not in effect during the cooldown. [description] => Passively causes lightning bolts to damage a nearby enemy. Additionally, Blitzcrank can activate this ability to damage and silence nearby enemies, this removes the passive lightning until Static Field becomes available again. [icon] => /content/spell/312e302e302e37302d35332d3 [cooldown_rank_1] => 60 [cooldown_rank_2] => 40 [cooldown_rank_3] => 20 [cooldown_rank_4] => 20 [cooldown_rank_5] => 20 [cooldown] => 40 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 600 [range_rank_1] => 600 [range_rank_2] => 600 [range_rank_3] => 600 [range_rank_4] => 600 [range_rank_5] => 600 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0053_05.mp4 [display_order] => 4 [range_type] => ranged [target_type] => unit [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-03-20 02:02:21 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 53 [mobafire_id] => 34 [name] => Blitzcrank [url] => blitzcrank [free_to_play] => 0 ) [lane] => Support [laneAlt] => Support Role [rank] => 14 [rankings] => 66 [rankingsCount] => 41 [winRate] => 52 ) ) ) 1

Spells:

LoL Summoner Spell: Exhaust

Exhaust

LoL Summoner Spell: Clairvoyance

Clairvoyance

LeagueSpy Logo
Support Role
Ranked #14 in
Support Role
Win 52%
Get More Stats

Ability Order

Array ( [display_name] => [champion_id] => 48 [skin_id] => 0 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 1 [1] => 7 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 1 [client_id] => 3 [display_name] => Exhaust [url] => exhaust [description] => Exhausts target enemy champion, reducing their damage dealt by 40% and movement speed by 30% for 2.5 seconds. [icon] => Spell_SummonerExhaust.png [level] => 4 [cooldown] => 210 [range] => 650 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 6 [last_comment_ts] => 2011-09-23 06:20:03 ) [1] => Array ( [summoner_spell_id] => 7 [client_id] => 1 [display_name] => Cleanse [url] => cleanse [description] => Removes all disables (except Suppression and Airborne) and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds (does not remove the healing reduction from Ignite). [icon] => Spell_SummonerCleanse.png [level] => 6 [cooldown] => 210 [range] => 0 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 12 [last_comment_ts] => 2013-08-20 10:11:07 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 1 [1] => 3 [2] => 2 [3] => 1 [4] => 1 [5] => 4 [6] => 1 [7] => 2 [8] => 1 [9] => 2 [10] => 4 [11] => 2 [12] => 2 [13] => 3 [14] => 3 [15] => 4 [16] => 3 [17] => 3 ) [description] => [display_order] => 1 ) ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 48 [display_name] => Shen [url_str] => shen [title] => Eye of Twilight [key] => Shen [description] => There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness -- all things must exist in perfect harmony for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Shen is one of these shadow warriors, entrusted with the sacred duty of Watching the Stars - exercising judgment untainted by prejudice. Born to a clan whose members have decorated the ranks of the Kinkou for generations, Shen was trained his entire life to become the Eye of Twilight, and thereupon to dispassionately determine what must be done in the interests of equilibrium. As his final trial to ascend to this position, he was made to attend the Takanu, a ceremony in which his father was tortured before his eyes to test his resolve. Any reaction whatsoever would have resulted in his immediate disqualification, but he never averted his gaze and never blinked, not once. As the Eye of Twilight, Shen must make decisions which would buckle the wills of ordinary men, removing all emotion from the equation. He now works with his fellows Akali and Kennen to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice. The Eye of Twilight sees not the despair of its victims, only the elegance of equilibrium. [spotlight_embed_url] => http://www.youtube.com/watch?v=uH_ZuyB-frY [role] => Tank [defense_rating] => 9 [magic_rating] => 3 [attack_rating] => 3 [difficulty_rating] => 4 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 3 [utility_rating] => 3 [health] => 540 [health_increase] => 80 [mana] => 0 [mana_increase] => 0 [movement_speed] => 335 [armor] => 25 [armor_increase] => 3.78 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 60.2 [attack_damage_increase] => 2.94 [critical_strike] => 2.4 [critical_strike_increase] => 0.33 [health_regeneration] => 8.5 [health_regeneration_increase] => 0.33 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.651 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.027 [health_18] => 1985 [mana_18] => 0 [movement_speed_18] => 335 [armor_18] => 76 [magic_resistance_18] => 53.4 [attack_damage_18] => 117.5 [critical_strike_18] => 0 [health_regeneration_18] => 21.3 [mana_regeneration_18] => 0 [attack_range_18] => 125 [tip_playing_as] => * Feint can almost completely eliminate an enemy's damage early in the game, but it is ineffective against damage over time spells like Rune Prison. * Shen can be built as a fighter, mage or tank. * Try to keep an eye on your allies' health, even if in remote lanes, as Stand United can be used anywhere on the map. You can use F2-F5 to target them quickly. [tip_playing_against] => * Shen is a very durable champion, which multiple ways to absorb damage. Be wary about attacking him when he seems weak. He can also teleport to any ally's aid, regardless of location, so be aware that a 1v1 fight can turn into a 1v2 very quickly with Shen. [client_id] => 98 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 34535 [view_count] => 6429393 [comments] => 4 [comment_count] => 15 [votes] => 15 [vote_count] => 15 [community_tier_list_vote_count] => 483 [community_tier_list_score] => 0.444306 [community_tier_list_rank] => 2 [score] => 13 [lastpost_ts] => 2011-04-09 10:07:30 [last_comment_ts] => 2013-12-29 10:59:47 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 379 [create_ts] => 2010-03-24 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 748 [champion_id] => 48 [display_name] => Ki Barrier [unranked_description] => After casting a spell, Shen gains a shield which blocks damage for 2.5 seconds. Abilities that affect other champions reduce the cooldown of this effect. Shen's power manifests as a Spirit Blade that he can control with his abilities. [ranked_description] => After casting a spell, Shen gains a shield which blocks 47 + (3 x level) (+14% of bonus Health) damage for 2.5 seconds. Abilities that affect other champions reduce the cooldown of this effect by 4 - 7.5 seconds (depending on level). Shen's power manifests as a Spirit Blade that he can control with his abilities. [description] => [icon] => [cooldown_rank_1] => 10 [cooldown_rank_2] => 10 [cooldown_rank_3] => 10 [cooldown_rank_4] => 10 [cooldown_rank_5] => 10 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0098_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [ability_id] => 749 [champion_id] => 48 [display_name] => Twilight Assault [unranked_description] => Shen calls his spirit blade, empowering his next three basic attacks within 8 seconds to deal bonus magic damage based on a portion of his target's maximum Health. If his spirit blade collides with an enemy champion on its way to him, Shen deals increased damage and gains greatly increased attack speed. All enemies struck by the returning blade briefly suffer reduced movement speed when moving away from Shen. [ranked_description] => Shen recalls his Spirit Blade to his location. Enemies the blade collides with are slowed by {15/20/25/30/35}% for the next 2 seconds when moving away from Shen. Once it arrives, Shen empowers his next 3 basic attacks within 8 seconds to gain 75 bonus range and deal {5/10/15/20/25/30} (at levels {1/4/7/10/13/16}) plus {2/2.5/3/3.5/4}% (+ 1.5% per 100 AP) of target's maximum health as bonus magic damage. If the Spirit Blade collides with an enemy champion, the empowerment is enhanced, dealing 2% (+ 0.5% per 100 AP) of the target's maximum health as bonus damage and Shen gains 50% bonus attack speed. Twilight Assault deals double damage to monsters, up to a maximum of {75/100/125/150/175} bonus damage. [description] => [icon] => [cooldown_rank_1] => 8 [cooldown_rank_2] => 7.25 [cooldown_rank_3] => 6.5 [cooldown_rank_4] => 5.75 [cooldown_rank_5] => 5 [cooldown] => 0 [cost_rank_1] => 140 [cost_rank_2] => 130 [cost_rank_3] => 120 [cost_rank_4] => 110 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 200 [range_rank_2] => 200 [range_rank_3] => 200 [range_rank_4] => 200 [range_rank_5] => 200 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0098_02.mp4 [display_order] => 1 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [2] => Array ( [ability_id] => 750 [champion_id] => 48 [display_name] => Spirit's Refuge [unranked_description] => Shen's spirit blade creates a defensive zone for 1.75 seconds. Basic attacks that would hit Shen or an allied champion in the zone are blocked. If there are no champions to protect in the zone when it starts, the spirit blade will not activate until one enters or 2 seconds pass. [ranked_description] => Shen's spirit blade creates a defensive zone for 1.75 seconds. Basic attacks that would hit Shen or an allied champion in the zone are blocked. If there are no champions to protect in the zone when it starts, the spirit blade will not activate until one enters or 2 seconds pass. [description] => [icon] => [cooldown_rank_1] => 18 [cooldown_rank_2] => 16.5 [cooldown_rank_3] => 15 [cooldown_rank_4] => 13.5 [cooldown_rank_5] => 12 [cooldown] => 0 [cost_rank_1] => 40 [cost_rank_2] => 40 [cost_rank_3] => 40 [cost_rank_4] => 40 [cost_rank_5] => 40 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 400 [range_rank_2] => 400 [range_rank_3] => 400 [range_rank_4] => 400 [range_rank_5] => 400 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0098_03.mp4 [display_order] => 2 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [3] => Array ( [ability_id] => 242 [champion_id] => 48 [display_name] => Shadow Dash [unranked_description] => Passively, Shen restores Energy when dealing damage with Shadow Dash or Twilight Assault. When activated, Shen dashes rapidly toward a target location, taunting monsters and enemy champions he encounters. [ranked_description] => Passive: Dealing damage with Shadow Dash or Twilight Assault recovers {30/35/40} Energy. Active: Shen dashes to a target location, taunting champions and monsters he collides with for 1.5 seconds and dealing {50/85/120/155/190} (+12% of bonus Health) physical damage to them. [description] => Shen dashes towards target location, taunting enemies he passes through. [icon] => [cooldown_rank_1] => 18 [cooldown_rank_2] => 16 [cooldown_rank_3] => 14 [cooldown_rank_4] => 12 [cooldown_rank_5] => 10 [cooldown] => 0 [cost_rank_1] => 150 [cost_rank_2] => 150 [cost_rank_3] => 150 [cost_rank_4] => 150 [cost_rank_5] => 150 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 600 [range_rank_2] => 600 [range_rank_3] => 600 [range_rank_4] => 600 [range_rank_5] => 600 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0098_04.mp4 [display_order] => 3 [range_type] => self [target_type] => passive [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2011-04-10 08:23:44 ) [4] => Array ( [ability_id] => 243 [champion_id] => 48 [display_name] => Stand United [unranked_description] => Shen shields a target ally from incoming damage, and soon after teleports to their location. [ranked_description] => Shen channels for 3 seconds, shielding the target allied champion for 5 seconds. The shield blocks {175/350/525} {1.3} damage, scaling up to {280/560/840} {1.3} based on the target ally's current health (shield maxes out at 40% health). Upon completing the channel, Shen and his Spirit Blade teleport to the target ally's location. [description] => Shen places a shield on target ally which absorbs damage. After channeling for several seconds, Shen teleports to the target ally and shields himself as well. [icon] => [cooldown_rank_1] => 200 [cooldown_rank_2] => 180 [cooldown_rank_3] => 160 [cooldown_rank_4] => 160 [cooldown_rank_5] => 160 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0098_05.mp4 [display_order] => 4 [range_type] => self [target_type] => passive [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2011-04-10 08:37:52 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 98 [mobafire_id] => 48 [name] => Shen [url] => shen [free_to_play] => 0 ) [lane] => Top [laneAlt] => Top Lane [rank] => 43 [rankings] => 26 [rankingsCount] => 58 [winRate] => 49 ) ) ) 1
Array ( [display_name] => [champion_id] => 32 [skin_id] => 0 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => [summoner_spell_ids] => Array ( [0] => 9 [1] => 2 ) [description] => [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 9 [client_id] => 13 [display_name] => Clarity [url] => clarity [description] => Restores 50% of your maximum Mana to your champion and 25% of max mana to nearby allies. Only available on Howling Abyss. [icon] => Spell_SummonerClarity.png [level] => 1 [cooldown] => 144 [range] => 0 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 17 [last_comment_ts] => 2014-06-12 10:13:26 ) [1] => Array ( [summoner_spell_id] => 2 [client_id] => 6 [display_name] => Ghost [url] => ghost [description] => Your champion ignores unit collision and has 27% (+1% per champion level) increased Movement Speed for 10 seconds. The movement speed bonus ramps up over the first two seconds. [icon] => Spell_SummonerGhost.png [level] => 1 [cooldown] => 180 [range] => 0 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 12 [last_comment_ts] => 2016-07-30 04:25:56 ) ) ) ) [item_builds] => Array ( ) [ability_builds] => Array ( [0] => Array ( [display_name] => [ability_ranks] => Array ( [0] => 3 [1] => 1 [2] => 2 [3] => 1 [4] => 2 [5] => 4 [6] => 1 [7] => 2 [8] => 1 [9] => 2 [10] => 4 [11] => 1 [12] => 2 [13] => 3 [14] => 3 [15] => 4 [16] => 3 [17] => 3 ) [description] => [display_order] => 1 ) ) [threats] => Array ( ) [champion] => Array ( [champion_id] => 32 [display_name] => Taric [url_str] => taric [title] => The Shield of Valoran [key] => GemKnight [description] => "The best weapons are beautiful." Taric is the Aspect of the Protector, wielding incredible power as Runeterra’s guardian of life, love, and beauty. Shamed by a dereliction of duty and exiled from his homeland Demacia, Taric ascended Mount Targon to find redemption, only to discover a higher calling among the stars. Imbued with the might of ancient Targon, the Shield of Valoran now stands ever vigilant against the insidious corruption of the Void. [spotlight_embed_url] => https://www.youtube.com/watch?v=Y91qo99osLI [role] => Support [defense_rating] => 8 [magic_rating] => 5 [attack_rating] => 4 [difficulty_rating] => 3 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 3 [health] => 575 [health_increase] => 90 [mana] => 300 [mana_increase] => 56 [movement_speed] => 340 [armor] => 25 [armor_increase] => 3.2 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 55 [attack_damage_increase] => 3.375 [critical_strike] => 2 [critical_strike_increase] => 0.25 [health_regeneration] => 6 [health_regeneration_increase] => 0.1 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0.08 [attack_range] => 150 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.838 [health_18] => 2105 [mana_18] => 1320 [movement_speed_18] => 340 [armor_18] => 82.8 [magic_resistance_18] => 53.4 [attack_damage_18] => 114.5 [critical_strike_18] => 0 [health_regeneration_18] => 14.5 [mana_regeneration_18] => 22.1 [attack_range_18] => 150 [tip_playing_as] => * The cooldown reducing component of Bravado makes Cooldown Reduction items like Frozen Heart, Iceborn Gauntlet, and Spirit Visage exceptionally powerful on Taric. * Using Starlight's Touch at lower charges makes its healing less Mana efficient, but can greatly increase Taric's sustained damage via Bravado. * Rather than saving Cosmic Radiance for the last moment and risking someone dying during the delay, it can be more beneficial to cast it as soon as you know a teamfight is guaranteed to start. [tip_playing_against] => * Taric's ultimate, Cosmic Radiance, has a long delay before its effect. Try to quickly assess whether to disengage the fight or attempt to kill his allies before it goes off. * Taric reduces his spell cooldowns by basic attacking enemies with Bravado. Try to kite him in teamfights and punish him for approaching the minion wave in lane. [client_id] => 44 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3434.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 24291 [view_count] => 4231310 [comments] => 1 [comment_count] => 9 [votes] => 12 [vote_count] => 12 [community_tier_list_vote_count] => 438 [community_tier_list_score] => 0.463927 [community_tier_list_rank] => 2 [score] => 10 [lastpost_ts] => 2011-02-08 06:02:15 [last_comment_ts] => 2012-08-30 18:12:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 428 [create_ts] => 2009-08-19 00:00:00 ) [skin] => [abilities] => Array ( [0] => Array ( [ability_id] => 761 [champion_id] => 32 [display_name] => Bravado [unranked_description] => Taric infuses his next two basic attacks whenever he casts an ability. He swings faster with these two attacks, which deal bonus magic damage and reduce his base spells' cooldowns. [ranked_description] => Taric infuses his next two basic attacks whenever he casts an ability. He swings faster with these two attacks, which deal 25-93 (at levels 1-18) (+15% of bonus armor) bonus magic damage and reduce his base spells' cooldowns by 1-0.6 seconds (scales down with CDR). [description] => [icon] => [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [ability_id] => 762 [champion_id] => 32 [display_name] => Starlight's Touch [unranked_description] => Passive: Taric stores a charge of Starlight's Touch every 15 seconds, up to a maximum of 3 charges stored at once. Starlight's Touch cannot be cast without charges. Bravado-empowered attacks reduce this recharge time by 5 - 3 additional seconds (scales down with CDR). Active: Taric heals himself and all nearby allies based on the number of Starlight's Touch charges he's stored. [ranked_description] => Passive: Taric stores a charge of Starlight's Touch every 15 seconds, up to a maximum of {1/2/3/4/5} charges stored at once. Starlight's Touch cannot be cast without charges. Bravado-empowered attacks reduce Starlight's Touch's cooldown by 1 second and instantly grant a charge. Active: Taric spends all charges to heal himself and all nearby allies for 30 {0.2} (+1.5% of Taric's maximum health) per charge. [description] => [icon] => [cooldown_rank_1] => 3 [cooldown_rank_2] => 3 [cooldown_rank_3] => 3 [cooldown_rank_4] => 3 [cooldown_rank_5] => 3 [cooldown] => 0 [cost_rank_1] => 70 [cost_rank_2] => 80 [cost_rank_3] => 90 [cost_rank_4] => 100 [cost_rank_5] => 110 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 325 [range_rank_2] => 325 [range_rank_3] => 325 [range_rank_4] => 325 [range_rank_5] => 325 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0044_02.mp4 [display_order] => 1 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [2] => Array ( [ability_id] => 763 [champion_id] => 32 [display_name] => Bastion [unranked_description] => Passive: Bastion increases the armor of Taric and the champion he is linked with by a percentage of Taric's armor. Active: Taric links with an ally, shielding them for a percentage of their maximum Health for 2.5 seconds. Bastion remains on Taric's ally until he recasts it onto another ally, or the two move far enough apart to break their link. While linked, all of Taric's abilities are simultaneously cast from both Taric and his linked ally, though the effects do not stack. [ranked_description] => Passive: Bastion increases the armor of Taric and the champion he is linked with by {10/12.5/15/17.5/20}% of Taric's armor. Active: Taric links with an ally, shielding them for {8/9/10/11/12}% of their maximum Health for 2.5 seconds. Bastion remains on Taric's ally until he recasts it onto another ally, or the two move far enough apart to break their link. While linked, all of Taric's abilities are simultaneously cast from both Taric and his linked ally, though the effects do not stack. [description] => [icon] => [cooldown_rank_1] => 15 [cooldown_rank_2] => 15 [cooldown_rank_3] => 15 [cooldown_rank_4] => 15 [cooldown_rank_5] => 15 [cooldown] => 0 [cost_rank_1] => 60 [cost_rank_2] => 60 [cost_rank_3] => 60 [cost_rank_4] => 60 [cost_rank_5] => 60 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 800 [range_rank_2] => 800 [range_rank_3] => 800 [range_rank_4] => 800 [range_rank_5] => 800 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0044_03.mp4 [display_order] => 2 [range_type] => self [target_type] => passive [comment_count] => 0 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [3] => Array ( [ability_id] => 160 [champion_id] => 32 [display_name] => Dazzle [unranked_description] => After a brief delay, Taric fires out a short wave of celestial energy in a target direction that damages and stuns all enemies struck. [ranked_description] => Taric fires out a short wave of celestial energy in a target direction which, after 1 second, deals {90/130/170/210/250} {0.5} (+50% of bonus armor) magic damage to all enemies struck and stuns them for 1.25 seconds. [description] => Taric emits a brilliant ball of prismatic light from his gemmed shield, stunning and damaging his enemies. [icon] => /content/spell/312e302e302e37302d34342d3 [cooldown_rank_1] => 17 [cooldown_rank_2] => 16 [cooldown_rank_3] => 15 [cooldown_rank_4] => 14 [cooldown_rank_5] => 13 [cooldown] => 14 [cost_rank_1] => 60 [cost_rank_2] => 60 [cost_rank_3] => 60 [cost_rank_4] => 60 [cost_rank_5] => 60 [cost_type] => mana [attack_range] => 650 [range_rank_1] => 575 [range_rank_2] => 575 [range_rank_3] => 575 [range_rank_4] => 575 [range_rank_5] => 575 [keybind] => E [video_url] => [display_order] => 3 [range_type] => ranged [target_type] => unit [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-04-24 11:04:25 ) [4] => Array ( [ability_id] => 764 [champion_id] => 32 [display_name] => Cosmic Radiance [unranked_description] => Taric calls on the stars themselves for protection. After a 2.5 second delay, he and all nearby allies are granted invulnerability for 2.5 seconds. [ranked_description] => Taric calls on the stars themselves for protection. After a 2.5 second delay, he and all nearby allies are granted invulnerability for 2.5 seconds. [description] => [icon] => [cooldown_rank_1] => 180 [cooldown_rank_2] => 150 [cooldown_rank_3] => 120 [cooldown_rank_4] => 120 [cooldown_rank_5] => 120 [cooldown] => 0 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 400 [range_rank_2] => 400 [range_rank_3] => 400 [range_rank_4] => 400 [range_rank_5] => 400 [keybind] => R [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0044_05.mp4 [display_order] => 4 [range_type] => self [target_type] => passive [comment_count] => 1 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2016-04-28 23:44:58 ) ) [threat_counts] => Array ( [0] => 0 [1] => 0 [2] => 0 [3] => 0 [4] => 0 [5] => 0 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 44 [mobafire_id] => 32 [name] => Taric [url] => taric [free_to_play] => 0 ) [lane] => Support [laneAlt] => Support Role [rank] => 9 [rankings] => 78 [rankingsCount] => 41 [winRate] => 53 ) ) ) 1
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League of Legends Build Guide Author angelhh
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