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Kindred
Build Guide by LoliconOtaku1212
The Eternal Hunters: Kindred (Join and learn together) [Upda
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What do you think of Skirmisher's Sabre and the Warrior enchantment instead of Devourer? Ever since the ranged champ nerf to Devourer I think that its a better option imo. Thoughts?
You can take skirmishers if your against teams that duel a lot like yi, udyr, etc. But you do realise that once Kindreds E
Hey I was just letting you know that currently your item section "Kindred's Build Path" has some images that aren't showing up properly. I really like the extensive gameplay section, I even learned a few things, though it is a little blocky and difficult to read. I was wondering if there would ever be expansions to the reasoning behind your runes, masteries, and skills order, mine differ from yours in a few ways and I'm curious as to how they compare. Thanks for taking the time to make a guide to help people improve, best of luck to you!
Ah ok no problem, I'll put some more detail. And yea, some images don't show up for me either, but I think that's mobafire's problem.
Also, I'd take out Feast of the tree as this champ doesn't lack sustain at all and those heals are rather negligeable. Same for Dangerous Game, I prefer taking Spell Weaving to boost the Q and Frenzy to help the attack speed issue.
Good idea, I'll swap those points out.
From what I saw in post-matches stats tho, most of Kindred's damage seems to be physical, even when I play full on-hit/Devourer build. Hence I think it's better to opt for AD over on-hit, it also helps to scale the spells, it also boosts your lifesteal :) Only downside is that this way it lacks attack speed
Also, I'd take out Feast of the tree as this champ doesn't lack sustain at all and those heals are rather negligeable. Same for Dangerous Game, I prefer taking Spell Weaving to boost the Q and Frenzy to help the attack speed issue.
Also, I tend to start at golems either side I am, top player usually helps out and its easier to kite monsters with the stun