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Recommended Items
Runes: Very Straight Forward
Sorcery
Precision
+8 Ability Haste
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
1
2
If support has Ignite
Barrier
Flash
Items
Ability Order Level Up
Love Tap (PASSIVE)
Miss Fortune Passive Ability
Threats & Synergies
Threats
Synergies
Extreme
Major
Even
Minor
Tiny
Show All
None
Low
Ok
Strong
Ideal
Extreme Threats

Zyra
Burns and Traps with you, perfect to Spam a lot of AP DMG at once, and then go back.
Synergies
Ideal
Strong
Ok
Low
None

Zyra
Burns and Traps with you, perfect to Spam a lot of AP DMG at once, and then go back.
Champion Build Guide
Core Explanation
Disclaimer
This build is meant for fun, you will most likely lose RR if you use it in Comp, and most likely ruin some people's day with this build, so best use it if you play with friends, and they know what catastrophe you are about to bring down on them beforehand.
Also make sure to press on show all on Threats & Synergies!
Laning Phase
Goal: Survive
Early poke:
Your
creates wonders here. You’re fishing for poke procs (Comet + Scorch + burn once you have it).Try to line
on a low-HP minion so it bounces with guaranteed crit damage onto the enemy ADC. This adds up fast.
Is Great for zoning and Setting yourself up for another
and then run back while they are still slowed.Mana Management:
Presence of Mind + Manaflow keeps your Mana healthy, but you can’t mindlessly spam.
is cheap,
is not. Use
for guaranteed trades (like when enemy support steps up to trade) or to hold them a bit longer for ally poke (Wave Management:
You’re squishy and immobile. Don’t hard shove unless the situation allows it.
Position yourself further back than a normal ADC, you’re not Trading AA for DMG, you’re playing like a
Why You’re Not a Normal APC
Normal APCs (like
Ziggs or
Swain) rely on consistent AP nukes and burst.
You are a hybrid poke/zone mage who builds
Spear of Shojin, meaning:
Your damage comes from ability spam and DoTs, not burst combos.
You’re a zoning champion in fights; controlling chokes; objectives; and slowing entire teams.
You have no mobility or reliable peel yourself, so support synergy matters a lot
You are a hybrid poke/zone mage who builds
Your damage comes from ability spam and DoTs, not burst combos.
You’re a zoning champion in fights; controlling chokes; objectives; and slowing entire teams.
You have no mobility or reliable peel yourself, so support synergy matters a lot
Late Game
is a great AoE slow + Burn DMG, your
should start to Nuke Targets (can be combo'd well into auto attacks at this point too now)And your
just completly deletes enemies if they are grouped without mobility.Here is how you want to play Teamfights:
Stay behind your frontline, Think like a
Open with
to punish Groupings
the nearest Squishy for some good DamageOnly
, if your Enemies are CC'd, zoned without flash, and/or slowed by your
, otherwise it's very likely you are loosing out on a Highly Valuable
.Don't forget you are also using
in if you are save to do so.











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