This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ignite
Flash
Ability Order
Void Stone (PASSIVE)
Kassadin Passive Ability
Preview
Hey Guys
today I will show you Kassadin, if you play him right and with some brain
you are the insanest mid lane at all...
you can pown nearly every other champ --> I played many games in ESL (Electronic Sports League)
with Kassadin and i was very sucessfull
--> I won vs many champs are known as very insane strong or unkillable in mid







-
-
-
Now i show you how you build your Kassadin very good
KASSADIN IS ONE OF THE POWER FULLST CHAMPIONS IN LEAGUE OF LEGENDS but he isn't one of the easyest aswell don't forgett that
- very good nuker
- OP silence
- much aoe dmg
- TELEPORT
- n1 dmg on skills
- awesome funny champ to play
- You have a chance to WIN every mid lane
- you can nc gang on top or bot lane // jungle
Cons
- a bit Squishi
- it's a difficulty CHAMP
pro/cons summary
>> play this Awesome champ :D
Marks
For marks my experimence and logik says magic penetration marks 0.95 * 9 is very much
i prefer Magic pen. most
You can take ability power,too but Magic pen. > Ablity Power
Glyphs
For Glyphs I prefer ability power, because they impact most 0.99 ablity power is very much
and there is no reason to test some thing else then abliity power runes :D
And for the big runes i realy would recommend 4.95 ablity power
Seals
For seals i prefer mana regen( because you fast get out of mana without archangel's staff)
and they are realy good for your start if you want you can take pure ability power as well
and on my team of couse --> If i get much money early or not --> try my recommendend build you will love it
> BUT I allow you to try your own build :D
RECOMMENDED BUILD
Core items



Optional items
1.high ap



2. life + magic resist



3. amor + magic resist




>

>

>

>

Null Sphere - Kassadin fires an ethereal bolt of void energy, dealing damage and silencing the target for a duration.
Kassadin fires a void bolt, dealing 80/130/180/230/280 (+0.7) magic damage and silencing the target for 1/1.4/1.8/2.2/2.6 second(s).
Cost
70/80/90/100/110 Mana
Range
650
This is Kassadins main skill espacilly the high dmg and the mute make this skill awesome and make him a power full anti mage can beat anyone in mid.

Nether Blade - Passive: Kassadin's basic attacks restore Mana. The Mana restored is tripled against enemy champions. Active: Kassadin's basic attacks deal additional magic damage.
Passive: Kassadin's basic attacks draw energy from the void, restoring 8/11/14/17/20 Mana each hit. If the target is an enemy champion, the Mana restored is tripled to 24/33/42/51/60.
Active: Kassadin charges his nether blade for 5 seconds causing his basic attacks to deal an additional 30/45/60/75/90 (+0.15) magic damage.
Cost
25 Mana
Range
1
This skill isn't important for Kassadin as nuker so i skill it last. Maybe it is a bit usefull to farm but thats nearly all

Force Pulse - Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.
Kassadin draws energy from spells cast in his vicinity, gaining a charge whenever a spell is cast near him. Upon reaching 6 charges, Kassadin can use Force Pulse to deal 80/130/180/230/280 (+0.7) magic damage and slow enemies by 30/35/40/45/50% for 3 seconds in a cone in front of him.
Cost
80 Mana
Range
400
this is kassadins 2.nd Nuke skill with slow and high dmg output
i take this skill as 3.rd iportantst after ulti and null sphere the only thing holding the nuke power of kassadin in control is there must be 5 casts before you can use this skill but for example in a teamfight you can nearly use it permantly

Riftwalk - Kassadin teleports to a nearby location dealing damage to nearby enemy units. Additionally, multiple Riftwalks in a short period of time cause them to cost additional Mana and deal additional damage.
Kassadin teleports to a nearby location dealing 60/90/120 (+0.5) magic damage to surrounding enemy units. Additionally, each subsequent Riftwalk within the next 7 seconds costs 100 additional Mana and deals 60/90/120 additional damage.
Cost
100 Mana
Range
700
I just love this skill cause in early / mid game it's a nice gap closer /gap maker skill and in late game it's a 3.rd nuke spell with upper than 6.stacks on it, it deals tons on dmg.
Combos laneing 1 (before lvl 6) (prefer)-->
Start with teasing your enemys with 3 to 5 q spells in a row

till the enmys is low life 1/2 // 1/3 NOW u do --->




and if its NEEDED

pros
still much dmg per time
THE WOW effect if the enemy is half life and you nuke him our of his sick life with your overawesome combo dmg !!
cons
nothing :D
Combos laneing 2 (before lvl 6)(not prefered) -->
go to your enemy atack him with


---> do that till your enemy die AND DON'T FORGETT YOUR IGNITE !!
pros
much dmg out put less time
cons
the enemy will fast go on to play passive style if he see your dmg
you will take more dmg if you nuke and aren't fast away out of enemys range don't chase just nuke
Combo laneing (after lvl 6 ) 1 (((I do both combos depends on the situation))) -->
go to your enemy till the range of your q spell can reach him now use

now come a bit closer to use your

now port away with one of the epicst ulti away so you can't take damage OR port on the enemys if he/she/it is low life with your

Combo laneing (after lvl 6 ) 2 (((I do both combos depends on the situation))) -->
port in rage of enemy with your [img=

Now do your


and then run away and collect mana for next atack to kill your enemy with the 2.nd combo
If i do (after lvl 6 combo 1 OR 2 ) depends on the situation AND on the oppement the 2.nd combo IS very epic vs veigar etc cause you have a big range where you can port yourself and the enemy don't know where you will appear so it's hard to continue but if you are to slow by getting away again you will get nuked or hited by an enemy combo as well
1.st combo you have to come to near to your enemy to shoot your skills this sometimes could be a big problem but you minimize the chance to get hitted by an counter nuke (thanks your q spell )
Kassadin
He is a very strong chamion --> doesn't matter if you play him in ranked or where else

[img=

[img=

I can play this champ very good ; I love it very much ; AND why i wrote this guide is i want to fazinate many gamers with this epic champ
Plz be FAIR and just post Constructive criticism
BE fair to me I JUST WANNA HELP YOU
THANKS FOR READING MY GUIDE
ADD ME IN LEAGUE OF LEGENDS ... ---> Rayx96
THANKS FOR READING MY GUIDE
THANKS FOR READING MY GUIDE
THANKS FOR READING MY GUIDE
THANKS FOR READING MY GUIDE
I HOPE YOU ENJOYED AND LEARNED SOMETHING NEW :D
You must be logged in to comment. Please login or register.