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Toxic Teemo on Duty
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Spells:
Exhaust
Flash
Ability Order
Guerrilla Warfare (PASSIVE)
Teemo Passive Ability
Introduction
Teemo Information
- Teemo, The Swift Scout
- Teemo costs 585 RP, and 3150 IP
- His roles are: Support, Stealth, and Ranged
- He is a cute little yordle that loves adventure!
Teemos Legend
As far as yordles are concerned, there is something slightly wrong with Teemo. While he enjoys - and in fact needs - the level of community and companionship inherent to all yordles, Teemo feels it so strongly that he ventures out on his own to destroy the enemies of Bandle City. There is something that switches off in Teemo, so that the lives he ends do not burden him. It seemed only logical to send him to fight in the League of Legends as the champion of Bandle City. He has taken to the League like a duck to water, seeking out the foes of the yordles and extinguishing them with the rare ajunta poison he personally gathers from the jungles of ***ungu. However, the limited company of his own kind wears on Teemo, and cracks are beginning to show in his innocent and chipper fade.
''Though he is known as the Swift Scout, it is clear that Teemo is actually something else - the unrepentant assassin of Bandle City.''
Greater Seal of Alcaraity These seals are very usefull. Teemo needs attack speed to quikly poison the oppenent. I cant think of a time where attack speed isn't useull.
Greater Glyph of Potency I go with these glypshs because they provide a decend amount of abillity power. The majority of Teemos skills use abillity power so these will be very effective. They also give a nice little kick to his mushrooms.
Greater Quintessence of Fortitude Ok, Teemo is very squishy! So these flat HP Quints will greatly help Teemo throughout the game, especially early game.
Berserkers Greaves - I feel the attack speed these provide early game is very valuable
Madreds Bloodrazor - When building this get Madreds Razors first because the 500 damage to a minion is very useful for early game farming especially since you wont have much of a chance later game. In late gmae though the passive ability of the Bloodrazors will help you take down any tanks with ease.
Guisoos Rageblade - So I think this becomes very useful especially once you start getting those stacks to improve your attack speed and ability power
Frozen Mallet - Ok so this is probably the best item for Teemo, EVER. It gives you xtra HP to help your squishiness and its passive slows down enemies helping you catch down your fleeing targets! :)
The Bloodthirster - This gives Teemo great survivability due to the life steal. This is mostly so successful bcause of his amazing attack speed. Also the high damage boost just gives you that extra kick that you need to take down your foes.
Guardian Angel - Lst but not leat the Guardian Angel. AS ive said before Teemo is very squishy, so the added armor and magic resistance this gives is incredible. And being able to get revived every 5 minutes is invaluavle.
The Abillities
Blinding Dart - Obscures an enemy's vision with a powerful venom, dealing damage to the target unit and causing all attacks to miss for the duration.
Deals 80/125/170/215/260 (+0.8) magic damage and causes the target to miss all of their attacks for 1.5/1.75/2/2.25/2.5 seconds.
Cost70/80/90/100/110 ManaRange680
Move Quick - Teemo scampers around, passively increasing his movement speed until he is struck by an enemy champion or turret. Teemo can sprint to gain bonus movement speed that isn't stopped by being struck for a short time.
Passive: Teemo's Movement Speed is increased by 10/14/18/22/26% unless he has been damaged by an enemy champion or turret in the last 5 seconds.
Active: Teemo sprints, gaining twice his normal bonus for 3 seconds. This bonus is not lost when struck.
Cost40/40/40/40/40 ManaRange20
Toxic Shot - Each of Teemo's attacks will poison the target, dealing damage on impact and each second after for 4 seconds.
Teemo's basic attacks poison their target, dealing 9/18/27/36/45 (+0.14) magical damage upon impact and 6/12/18/24/30 (+0.14) magical damage each second for 4 seconds.
CostPassive Range680
Noxious Trap - Teemo places an explosive poisonous trap using one of the mushrooms stored in his pack. If an enemy steps on the trap it will release a poisonous cloud, slowing enemies and damaging them over time.
Uses a stored mushroom to place a trap which detonates if an enemy steps on it, spreading poison to nearby enemies which slows movement speed by 30/40/50% and deals 250/475/700 (+0.8) magic damage over 4 seconds. Traps last 10 minutes.
Teemo forages for a mushroom every seconds, but he is only big enough to carry 3 at once.
Cost75/100/125 ManaRange230
Camouflage - If Teemo stands still and takes no actions for 3 seconds, he becomes stealthed indefinitely. After leaving stealth, Teemo gains the Element of Surprise, increasing his attack speed by 40% for 3 seconds.
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