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Spells:
Ignite
Flash
Ability Order
Relentless Assault (PASSIVE)
Jax Passive Ability
Jax: The Grandmaster of Solo Lanes
The runes I have are not ones you have to have. These are the ones I play with. Any type of rune setup is fine, but the ones I have are reccomended.
My mastery page is set up for you to gain kills quickly and stay in your lane as long as possible. In my build, Jax will be built relatively tanky, gaining him 4,113 HP at Level 18, if you build right. Using this build exactly will lead your team to victory!
The summoner spell composition is simple. Ignite is used mostly for early game or team fights where you have all your spells on recharge and you need that final burst of damage to kill your target. Flash is for, if you need to get away, but there's nothing to jump to. This will often save you from death in case of a gank on your lane.Note that this build is for a Solo Lane. Often times, solo lanes are a prime target for jungle ganks.
My mastery page is set up for you to gain kills quickly and stay in your lane as long as possible. In my build, Jax will be built relatively tanky, gaining him 4,113 HP at Level 18, if you build right. Using this build exactly will lead your team to victory!
The summoner spell composition is simple. Ignite is used mostly for early game or team fights where you have all your spells on recharge and you need that final burst of damage to kill your target. Flash is for, if you need to get away, but there's nothing to jump to. This will often save you from death in case of a gank on your lane.Note that this build is for a Solo Lane. Often times, solo lanes are a prime target for jungle ganks.
The specified skill sequence will help Jax stay balanced. This means that you will have damage to follow up. Often times, Jax players will put all of their points into Leap Strike and then they will have no damage to follow up, or, their Empower will be too low to give them that much of a boost. Following the skill sequence will bring your opponents down quickly, allowing easy work of your selected lane.
A few pros and cons to this build...
Pros:
Cons:
Pros:
-
Tanky Build leads to less deaths. (Less deaths = Less $$$ for enemies)
Balance of skills leads to quicker kills in lane
Longer lasting in teamfights
Cons:
-
Very weak and squishy early game
Lacks lifesteal early on (An essential for survival)
Tanky items are built first, leading to less damage early on
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