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Tryndamere Build Guide by Sydie

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League of Legends Build Guide Author Sydie

Tryndamere - A Critical Sensation

Sydie Last updated on August 5, 2011
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

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Hello and welcome to my first guide on MOBAFire. First I want to say that I am Bulgarian and I am sorry for the bad English you might see. Second, I am inspired to start doing builds here by DEWO a.k.a Blenzor. Enough of this - we talk and talk but let's get to work boys! (and girls :D). This is a laning build with which you will maximize your critical damage, movement speed and attack speed.

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- (Innate): Tryndamere receives 0.35% critical strike chance per Fury.

- (Passive): Permanently grants attack damage. Additionally, it grants bonus attack damage per 1% of health he is missing. (Active): Tryndamere consumes all of his current fury, restoring health equal to a base amount plus extra health per fury consumed.
- (Active): Decreases surrounding enemy champions' attack damage, and enemies with their backs turned also have their movement speed reduced for 4 seconds.

- Tryndamere spins through his enemies, dealing physical damage to enemies in his path. The cooldown is reduced by 2 seconds whenever Tryndamere critically strikes.

- (Active): Tryndamere instantly receives fury and becomes immune to death for 5 seconds during which his health cannot go below 1 health. This move is usable even when stunned, silenced or suppressed.

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Pros / Cons

Tryndamere is a very strong DPS champion specializing in taking down carries and squishy targets VERY quickly. His early game is weak but later if fed by at least 1-2 kill, he becomes a BEAST!

  • One of the best DPS champions in-game.
  • Able to take down even slightly weaker tanks.
  • A speed demon.
  • Has a slow and an ability to escape through the jungle.
  • Can heal himself.

  • Squishy early game.
  • VERY vulnerable from CC.
  • If stunned, might not be able to use Undying Rage on time.
  • Many "OMG! Tryndamere IS OP!" comments.

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Greater Mark of Desolation
Greater Seal of Critical Damage
Greater Glyph of Critical Damage
Greater Quintessence of Desolation

I use these runes so I can maximize armor penetration and critical strike damage. With this I can reach 100$ critical chance on full health.

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My item choice maximizes the critical chance, critical damage, attack damage and attack power output of Tryndamere. Since he became a Fury champion like Renekton, he gains even more damage through Fury. Early game is difficult to sacrifice Doran's Blade or Doran's Shield for 8% critical chance and 2 health potions, but it will not be problem if you don't play too aggresively and stay cautious. If you manage to get first blood or a kill in your 1-6 level period you will be a domination in your lane almost every time.

Try to grab Phantom Dancer as soon as possible and rush Infinity Edge, getting Zeal first. After that you will have the precious 250% critical damage instead of 200% so the only thing you will need is a GREAT damage output. There comes the second Phantom Dancer and the Last Whisper.

Here comes the very late game phase. If you haven't finished, The Bloodthirster will give you the amount of lifesteal and damage you need. If you get all of the items from this build you will become almost UNKILLABLE!

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Team Work

Team work is one of the best aspects of the game. Many people are trolling with comments like "you can do this only 3v1 TROLOLOLOLOL", "aghahaaahahahhaha come 1v1 idiot" etc. But actually this is the goal of the game, outsmart the others and win. If their team is stupid and doesn't say "SS" they will most probably going to fall from a gank/towerdive.

I want to talk a little more about team fights. NEVER INITIATE. It is true that you have Undying Rage and you can escape BUT leave this to the tank. You want to neutralize the carry and towerdive with your ultimate if needed. Another bad thing of initiation is that you will take the whole ammount of CC the opposite team has.

From the latest patch with this build you can reach 100$ critical chance ON FULL HEALTH!That means you will do 700-1000 damage crits per hit + your crazy attack speed = Teemo down with 2 hits = 0,7 second death. But when you have this, don't think you are immortal. A stun or a slow will put an end of your endless rage and your life. In case you reach someone who doesn't have any escape mechanisms and is not a tank, you can take him down and steal his life thanks to The Bloodthirster.

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This is one of the most important things for Tryndamere, since in early game he relies on Undying Rage for the kills so you want to make sure that you farm as much as possible. Don't forget the gold also. This is a very expensive build. If you are in a lane with a ranged champion on the opposite side he will try to harrass you as much as possible. If you can't handle him go jungling a little bit and gank so you can force him to retrieve. Thanks to your self-heal you have amazing survivability. Farm AS MUCH AS POSSIBLE!

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Thanks for viewing my first guide on MOBAFire. I hope you enjoy it and please vote! If you like this build I will create more for my others favourite champions. Stay tuned my friends!

Now go to the Fields of Justice and make them bleed.