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Spells:
Exhaust
Flash
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Introduction
Now lets start with the Pros/Cons first, because you guys are gonna say "WHATS SO GOOD ABOUT THIS BUILD, AND IT LOOKS LIKE THERES ALOT OF DOWNS."
High Attack Speed - You Gain Fury Fast
You deal magic damage, most people don't expect that from trynd
Your not Critical Based
It's fun to see all the numbers flying on top of someone's head
If someone builds thornmail, Your item's magic damage will shred him
If someone builds Force of Nature, Your Critical strikes will shred him
You attack like a ****** with 2.5000 attack speed
Your allies call you a troll, unless your premade, or they go WTF U BUILDIN TRYN?
You can't 3 hit people
Another Trynd rapes you if he goes AD Late Game
Akali rapes you
Pros:
High Attack Speed - You Gain Fury Fast
You deal magic damage, most people don't expect that from trynd
Your not Critical Based
It's fun to see all the numbers flying on top of someone's head
If someone builds thornmail, Your item's magic damage will shred him
If someone builds Force of Nature, Your Critical strikes will shred him
You attack like a ****** with 2.5000 attack speed
Cons:
Your allies call you a troll, unless your premade, or they go WTF U BUILDIN TRYN?
You can't 3 hit people
Another Trynd rapes you if he goes AD Late Game
Akali rapes you
I start with the normal tryndamere items, because it's the best thing ever. Brawlers+2pots. Depending on when i have to recall and if i got the first blood or not, I either buy the boots if i didn't and im doing bad, Or the vampiric scepter/Executioner's Calling if im doing good and have enough gold. After that its beserker greaves, 2 Daggers then malady, Recurve bow then Sword of the divine, Recurve Bow then Wits End, Recurve Bow then Madred's Bloodrazor. Any Extra gold i waste on elixirs. All of them(Oracle isn't needed if no one can stealth). You can sell the executioner's Calling if you feel it's useless for an item of your choice if you want. I just keep it to see the Numbers and for the lifesteal+Crit Chance.
Now for the explanation of the gameplay of this ****** Trolldamere Build. You play like any other Tryndamere early game, Spin and crit to Kill, 100 Fury before Fighting. Once you get your malady, you should be able to fight more better, because you do magic damage and have higher attack speed, Executioner's Calling's lifesteal should keep you up in 1v1s. You should save your Fury because you get lifesteal earlier on than most trynd's so you can use lifesteal to heal instead of Bloodlust. Remember to kill all jungle monster's in your path while switching lanes. Stay away from Fed People. Don't overextend by yourself, Kill when possible. Stay away from people that can stealth, you can't auto attack an invisible unit, Know when to run. Play Aggressive after Malady. Once you get the full build 100 fury and 3 elixirs, you should have some good stats and 2.500 Attack speed and 60% Crit Chance or 70%.
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