Tryndamere Build Guide by Eskimoo
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Hello and welcome to my first build ! This build will show you how i exactly play as tryndamere. I will appreciate if you leave a comment if u see something bad. So hope you like it :)
Pros & Cons
Pros One of the best "R" in the game :P , His W is very good slow , Awesome damage late game , Great ganker , High heal amount with bloodlust
Cons Squishy early game , Low damage with exhaust , Hard to heal with Ignite on , Focused on teamfights
Greater mark of desolation - Really nice counter vs. tanks + thornmails :P
Greater seal of resilence - I know u could think " You don't jungle why u take armor OMG ! " , but i like to harass other melee champions and this rune is really helps for doing that
Greater glyph of warding - You can take Greater glyph of focus too , but i find myself good in greater glyph of warding so i dont want to change it . Its only my opinion so feel free to try Greater glyph of focus too
Greater quint of desolation - same why i take Greater mark of desolation
Berserker's Greaves - Attack speed bonus + movement speed is really good for him.
Bloodthirster - Damage + Lifesteal ! The best thing Trynda needs.
Phantom Dancer - I like this item for attack speed bonus , movement speed if used W easier to chase + critical strike that any attack damage needs.
Infinity Edge - The reason i take it is because - YOU CRIT MORE !
The Black Cleaver - Attack damage that really helps Trynda in a battle , and AGAIN ! Attack speed that makes you attack faster + his anti-tank passive :P
Yomuu's Ghostblade - Attack damage + crit chance + CD reduction + its active is all what trynda needs
Ghost - Excellent way to chase down your enemy
Flash - A great summoner spell for tryndamere, but i think Spinning Slash is enought for him.
Exhaust - Another excellent summoner spell. If your W is not enough to chase down your enemy just take it.
Just good summoner spells
Ignite- If there is a healer on enemy team it is very nice summoner spell just use it on them in teamfights or 1v1 and they will be useless
Cleanse - I saw some tryndameres in team using this. It is really good when you use your ulti and if hardly CC'ed just use cleanse and go away.
No way ! summoner spells
Revive - Your not planning to die anyway + you have your ulti
Rally - Just no ...
Clairvoyance - I leave it for supports
Clarity - You dont even use mana...
Smite - If you will jungle - sure take it.
Heal - You have your bloodlust.
Fortify - I will leave it for tanks.
Teleport - I dont know why , but i dont like it on trynda.