Build Guide by Vinogradov
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
First off, I don't believe this guide will rate good on here just because I play trynd completely differently then "it was intended". Also, I don't care about haters, because this works great for me, and I can kill any player on the opposing team 1v1 at lvl 6 (given that they don't run away.... which they always do, so keep exhaust on you! ). Here is what that top box doesn't show you and what you will have once you complete the build (usually MUCH earlier then everyone else):
Attack Speed: +175% (Your base attack speed is .63 , your ending attack speed will be 1.8585 which means almost 2 attack per second, this is how you make a silent rush at the end and kill turrets before the team knows what the hell is going on. Also FYI: Max attack speed is 2.5, so your pretty close)
Critical Chance: 115% or 104% (Its over 100%? "omg, thats so wasteful" says the troll. Well, not everybody likes to play trynd every time, so they probably don't have all those runes so you could take 9 x .93 off of that number and choose a greater mark of Furor instead, which makes the build SO much better. With the lifesteal you need 100% crit chance because your health bar will almost ALWAYS be full!)
Tank Killer Ability - Let me explain: Sword Of The Divine. Its the key to killing tanks with high amounts of armor! First off, it does 100 magic damage every FORTH attack, this means that when combined with such fast attack speed it will do 100 magic damage right about every 2-3 seconds. You might say "So what?", well if you've ever played tank, you know you must choose either magic resist or armor based on the characters your going against. You really can't have both unless the tank has been fed 10+ kills. Another thing you might not have seen is the fact that it has a UNIQUE ability (keep it in the #1 slot for easy access (i have a joke for easy access but I shall resist) that gives you 30 armor penetration for 8, yes 8 seconds with ONLY 40 second cooldown minus the cooldown runes. This weapon takes care of both type of tanks!
You can run and you can hide, but you still gonna die! (so hide your wife, hide your kids). Your 2 executioner blades do a combined 8 damage over 8 seconds (8x8 = 64 FYI) and if you are skilled enough to press the active you also degrade their regeneration and healing. I have gotten many kills right at the 6-8 second mark after I made the smart decision to not tower dive (unless your pantheon, then go for it).
Jungle from the beginning Your initial lifesteal supports you in you jungling almost from the beginning, I usually start at lvl 3-5 and go to about lvl 12 then push the lane, go back and jungle, rinse and repeat.
Pros / Cons
- You own (and check above)
- Dragon Killer (enough said)
- You get ganked ALOT, so learn to keep an eye our for when enemies disappear from lanes.
I keep heal instead of cleanse in emergency situations, but im slowly realizing that cleanse would get me out of more situations then heal.
Im not going to spend too much time more writing the guide, and if thats the reason you rate it down, its cool.