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Spells:
Flash
Ignite
Ability Order
Battle Fury (PASSIVE)
Tryndamere Passive Ability
Runes and Masteries
Flash - The reason Flash is an important part is because of the options it gives you, you can escape a gank by Flashing over a wall, or use it to get a last hit, or kill an opponent then Flash out of the Tower's range.
Ignite - Ignite is an overall useful spell early on, it will allow you to get a kill as you run from a fight, and with certain masteries, if its on CD you will gain bonus Attack and AP, which are helpful early on.
OTHER SPELLS
Exhaust - Exhaust can allow you to slow an enemy and quickly defeat them, or slow an enemy for a quick escape.
Surge - With Surge, you can get some Attack speed and Ability power, both being useful. AP for you Q and Attack speed to get rid of those nasty enemy Champions. Plus it makes you big and scary!
Ignite - Ignite is an overall useful spell early on, it will allow you to get a kill as you run from a fight, and with certain masteries, if its on CD you will gain bonus Attack and AP, which are helpful early on.
OTHER SPELLS
Exhaust - Exhaust can allow you to slow an enemy and quickly defeat them, or slow an enemy for a quick escape.
Surge - With Surge, you can get some Attack speed and Ability power, both being useful. AP for you Q and Attack speed to get rid of those nasty enemy Champions. Plus it makes you big and scary!
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