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Twisted Fate Build Guide by go4sp33d

ADC Twisted Fate support: because even destiny needs a hand

ADC Twisted Fate support: because even destiny needs a hand

Updated on November 30, 2019
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League of Legends Build Guide Author go4sp33d Build Guide By go4sp33d 7 1 19,590 Views 0 Comments
7 1 19,590 Views 0 Comments League of Legends Build Guide Author go4sp33d Twisted Fate Build Guide By go4sp33d Updated on November 30, 2019
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Runes:

Sorcery
Arcane Comet
Manaflow Band
Celerity
Gathering Storm

Resolve
Second Wind
Demolish
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)

Spells:

Offensive
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

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Middle Lane
Ranked #93 in
Middle Lane
Win 51%
Get More Stats
Middle Lane Ranked #93 in
Middle Lane
Win 51%
More Twisted Fate Runes
>

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Champion Build Guide

Twisted Fate support: because even destiny needs a hand

By go4sp33d
Why Twisted Fate support?
It's not an unimportant question to ask before you try this in your 5th promotion game (although I do not recommend trying it in that specific match). But to convince you, I made a list of his strengths:
1: It is really fun! If you're going to play support, might as well have some fun at it, and TF is a really fun champion!
2: You can confuse the opponents in champion select. TF support is not a mainstream pick, so picking it early gives your own midlaner a lot of useful leverage. You are one up on the enemy before you've even entered the rift!
3: You are a supportto your team, not just your carry, and TF excels at this mindset. Once you hit level 6, you can create kill pressure on the entire map, help out your jungler in an instant and ult in for a skirmish at rift Herald (name)! You can create leads for all your team members and create leads not in your lane, but in your game.
4: His level one stun creates great invasion potential, which, combined with ignite, could help set up an invade to put your jungler one up on the enemy.
5: Staying on his stun, there are a lot of advantages:
-Your stun-Q combination, together with some poke from your adc, is up every few seconds. You are godly at winning early lanes.
-On a similar note, your stun makes you a very dangerous target for a dive. A 1.25 second stun at level 3? Good luck trying to dive that.
6: You gain a lot more gold than any other support. This is for several reasons:
-Your passive allows you more gold from every (support item) stack that you cash in.
-Your global presence allows for more playmaking, which equals more assists, which equals more gold!
-You will almost always win lane, which allows you to cash in those early plates.
-Your blue card, which happens to be what we max (more on that later) triggers on turrets, meaning plates fall even faster, which means even more gold!
Summoner spells
Normally, you want to run ignite and flash. Flash for obvious reasons, ignite for higher kill potential, expecially early game. Since one of the main strengths of this strategy is to build on your early game strength, any addition to that will only increase your snowball potential. It also furthers your strength in global pressure. Since you play support and will lack the gold necessary to pose a real threat as a gank, ignite will provide that extra damage that transforms a support TF gank in the top lane from ''some extra cc'' to a gank that provides damage and healing reduction on top of that.
Abilities
You've seen me talk about Twisted Fate's W (insert ability name) a lot, and here's why:
-Your stun is what makes you so strong as a support: it allows your Adc free timeto auto attack the opponent, as well as providing you two with safety.
-Your red card allows you to push up waves faster. Hit the caster minions every wave to push up the wave, and let your adc know of your strategy.
-When the wave is pushed in, the enemy adc will have to cc under turred. With your stun, you can systematically deny him/her every cannon minion! now that's a giant lead. You can do this on regular minions to, but make sure to do it on cannon minions.
-Your blue card allows you to both deal a lot of damage, have mana sustain, and take down turrets insanely fast!
League of Legends Build Guide Author go4sp33d
go4sp33d Twisted Fate Guide
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Twisted Fate support: because even destiny needs a hand

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