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League of Legends Build Guide Author Zenofex

Twisted Fate - The Death Dealer

Zenofex Last updated on May 20, 2010
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Middle Lane
Ranked #13 in
Middle Lane
Win 52%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

Twisted Fate - The Cardmaster
"This is an AD guide, used for ***issination and Backdooring"

This is the kind of Twisted Fate that goes around backdooring towers and assassinate other champions. He is not the OMFG AoE Pwnage, but rather the single target focus that can kill anyone within the stun duration of a Gold Card. All this requires is knowledge, if you know what to do you can own anyone! The skill factor is mininal but it does require a quick thinking cap and good hands (not the mastery) to master Twisted Fate. Most of the time you'll be the one who gets all the towers and kill stealing yourself up to a Carry! Just make sure that your team can keep you alive and you'll pretty much be able to win any game easily!

• Excellent Harasser
• Tower Destroyer
• Amazing DPS

• Countered by CC
• No AoE focus
• Squichy

Summoner Abilities:
Exhaust: This will allow you to disable and kill.
Ghost: This will allow to chase & gtfo of sticky situations.
Ignite: Not really necessary, it's overkill imo.
Flash: Allows you to surprise, wall hack, and bug abuse.

Acceptable Runes:
Marks: Alacrity, Desolation
Seals: Clarity
Glyphs: ... ?
Quintessence: Desolation, Alacrity

The Laning Phase:
Start up with a Dagger, and a health Potion. You can either go mid, which is good if you know what you're doing, or go in the other two lanes. I'd have to say that jungling is not an option imo. To start with I recommend you taking Stacked Deck, trust me, the damage potential is amazing. Once you got 3x Stacks you should get your next attack on an enemy champion, this is easy on melee. But if you're doing mid i'm guessing you're doing vs. Ranged which means you'll need a Gold Card aswell or just back off and play it safe. For you to last hit as much as possible I recommend you trying not to auto-attack all the time unless you really need to push to defend or attack a tower. You should mainly focus on last hitting only, but for a quick stack on your deck it's not really that important. For more advanced techniques when going in one of the other two lanes you should stay in a brush while trying to get a high end burst damage on your enemies all the time. Once you reach level 6 you can recall and buy Sword of the Divine, but before you do this make sure you have 0x stacks on Stacked Deck! Otherwise you will not get the charge on your 3x stacked deck. Try to take down the tower, never let an oppertunity to kill another champion slip, and once you're done you can get a Lizard Buff for added killing potential.

Ganking and Backdooring:
For your next approach i'd want you to ***issinate something by using the old "Destiny + Gate + Gold Card" Technique. Don't forget to activate Sword of the Divine aswell, the 30ArP and Dodge nullifier can really make the difference. Also, Summoner Spells are really just the icing of the cake. The Exhaust itself can be enough to kill someone, and don't forget the blind which turns to tide in any encounter. Ghost will be used to chase down a victim, flee from a gank or after having destroyed a turret. The Map is also a very important aspect of Twisted Fate, you want to know whenever a person is low. Sadly, you cannot rely on your teammates unless you are pre-made + teamspeak or are in the same room. Now don't be ignorant and get Wit's End no matter what, you have to keep in mind that getting this vs. 2 or more Ninjas, Health based, or pure Cooldown based champions is not very effective. I recommend doing Stark's Fervor if you got other physical DPS'ers on your team or Last whisper if you got trouble with tanks. Once you've backdoored all the three towers, or if you were able to push a lane all the way up you can start ganking for those pushes that gets the inhibitor! or at least another tower.

Finishing the Game:
Now you should have an item build of Sword of the Divine, Beserker's Greaves, Wit's End, Malady and an AS of 2.2 or something like that depending on runes and masteries. You want to get something that really make's you fierce, The Black Cleaver, I guess this is how far you'll get since once you got it you can easily kill anyone in a matter of seconds. Just watch your own position and beware of CC, so you should stay in the back and hope your team is smart enough to initiate for you to show your true potential. If you are not getting any luck, what so ever, you could try to backdoor while they keep the other team busy. This has it's benefits but don't forget to use Destiny if anyone's getting away or your team just needs an extra hand. If your team has pushed well, but were unable to get the inhibitor you could always ***issinate it with Destiny + Ghost, I mean they won't just let you get away with that so be prepared. You know, the funny thing is that if you Ace them during this stage of the game and since you've gotten most, if not all, of the towers you can actually win the game yourself.

Tips and Tricks:
• Harasss by getting 3x Stacked Deck + Pick A Card
• Destiny should be used to ***issinate, Backdoor, & Teleport.
• Blue Card can be used to save mana, and still get the extra damage

Have fun with it, and deal em right!