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good build, it takes advantage of all the items that seemed to be designed for udyr's style of play. ironically, however, i personally think that Innervating locket is a waste of gold, as it really isnt all that important for udyr late game. It keeps his health up, but there are better items for the money. I like randuin's and banshee's before madreds, but thats just my personal opinion. Frozen Mallet works great on him too. Keep up the good work!
thanks for the feed back. i really do appreciate it :D. and about the Locket Thing, i realize its useless late game but i cant seem to find an item to replace it. maybe Omens or FrozenMallet like you suggested. i do like the idea of constantly slowing someone and the Omens CD reduction is Simply Amazing.Thanks for your input everyone :).
Skill Order?
i stopped at 4 b/c that's where it, for me , depends on how the games going.
but i put a full skill order :D.
Pretty alright build just two things
1. You aren't going to be doing that much damage so I would say initiate all you like since you should have a lot of surviviblity from your items and turtle stance being awesome.
2. If you chose to go the route of more damage while sacrificing tankability grab a Trinity Force for you stance dancing, it adds a bunch of damage since you will almost have it proced everthing as soon as it is off CD
yeah ur completely right about initiation concept. ur damage isnt really high until ur last few items so yeah you could initiate untill ur hearts content :P. i guess i didnt realize that for some reason lol thanks.
and thanks for the Trin. Reccomendation for those who want to do more damage :D.
1. You aren't going to be doing that much damage so I would say initiate all you like since you should have a lot of surviviblity from your items and turtle stance being awesome.
2. If you chose to go the route of more damage while sacrificing tankability grab a Trinity Force for you stance dancing, it adds a bunch of damage since you will almost have it proced everthing as soon as it is off CD