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Urgot - Juggling Chainsaw's
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Ability Order
Echoing Flames (PASSIVE)
Urgot Passive Ability
Chapter 1
This build maximizes health mana and attack damage maintaining a healthy amount of armour and magic resist with enough health and mana regen to stay on the offence. It reaches 40.25% cdr which is just over cap allowing you that extra Q on locked on target.
I understand most people feel the need to build brutalizer first and go for first blood but in the end of the day if you are mid your job is to level and deny and last hit, ganking is stupid and if they extend you can R them into turret for a kill, you are too susceptible to ganks from both lanes. if you are laning top/bot hopefully with another person you are able to drop people in seconds with assistance. urgots strength lies in the ability to harrass from a rediculous range and gank on turrets. if you want to play an ad carry play one, that is not urgots role.
There are some other items that can fill certain spots, the reverie could be replaced by Soul Shroud or Warmogs or Frozen Mallet. My AD at 18 with this build is about 270, this is high, especially for someone running 2.8k health over 200 armour and over 100 mr.
Please leave constructive comments since i am not a great player and i want to adapt this guide for the better, has anyone tested trinity force on urgot? i find his range forbids him to bother auto attacking often enough but i have not built pure ad.
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