Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
Spells:
Ghost
Flash
Ability Order
Divine Ascent (PASSIVE)
Kayle Passive Ability
Guide not Complete

Guide is not complete, but thought I would publish to see the reception it would get while I work on the body of the piece.
PROS
-Can make self or teammate immune to all damage with
Intervention intervention.
-
Righteous Fury makes her a ranged melee
-great Farmer
-
Divine Blessing works for healing, chase, and escaping
-
Reckoning is CC + damage + increase damage percentage
-Passive the Debuffs target
CONS
-
Intervention does not stop CC's
-Mana Hungry
-Squishy
-typically targeted first
-Can make self or teammate immune to all damage with

-

-great Farmer
-

-

-Passive the Debuffs target
CONS
-

-Mana Hungry
-Squishy
-typically targeted first
Marks
Greater Mark of Desolution - Armor Penetration, pretty much standard for any AD Carry to get those shots swings hitting home.
Greater Mark of Attack Speed - also viable, to help bump up that swing speed to near 2.
Seals
Greater Seal of Armor - Flat armor always good to keep early game sustain to allow you to farm your items.
Greater Seal of Attack Speed - SS is key for
Kayle's Damage so if you think you wont be getting hit, then these boys will help your DPS.
Glyphs
Greater Glyph of Knowledge - Mana per level will help mitigate some of the mana issues Kayle has by mid game.
Greater Glyph of Scaling Magic Resist - MR at Endgame could very well see you live where you otherwise would be dead,
Kayle can't do any damage or save a teammate while dead now can we.
Quintessences
Greater Quintessence of Cooldown Reduction - Helps us get that Cooldown to near 40, without only one additional item from build accompanied by Utility build.
Greater Quintessence of Health - Also viable to make you a little less squishy during early game.
Greater Mark of Desolution - Armor Penetration, pretty much standard for any AD Carry to get those shots swings hitting home.

Seals



Glyphs
Greater Glyph of Knowledge - Mana per level will help mitigate some of the mana issues Kayle has by mid game.


Quintessences


As a carry, you need to farm. Kayle farms by using
Righteous Fury, ergo level up your E first. As this build does not utilize AP, the additional damage for
Reckoning does not truely outway the utility of higher heals, and higher movement speed buff of Divine Blessin. While your level 1
Reckoning gives the same CC of 35% movement speed reduction no matter what level. Duration of your
Intervention is key so be sure to grab that at all available levels.




And what everyone is truelly worried about most. Your Build Guide. The listed build is designed to allow you to rip threw tanks and tower and enemy champions. With most games, over with one side at around 9k gold, your core build is [[Nashor's Tooth]. Everything else can and should be adjusted based off the enemy team. As such I will split my build into AS, AP, Balanced, and AD
Build 1 - AS Glass Cannon
Build 2 - MR Resist build
Build 3 - Balanced
Build 4 - AD Glass Cannon
Build 1 - AS Glass Cannon
Build 2 - MR Resist build
Build 3 - Balanced
Build 4 - AD Glass Cannon
Lan Mandragon
Kayle Guide
Use Kayle to Mow Them Down [Carry Build - In Progress]
You must be logged in to comment. Please login or register.