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Varus Build Guide by LoLSmurfGod

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League of Legends Build Guide Author LoLSmurfGod

Varus- I Gave An Arrow To Their Knee

LoLSmurfGod Last updated on May 26, 2012
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ADC Role
Ranked #12 in
ADC Role
Win 47%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9

Strength of Spirit

Utility: 0

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Hey Summoners,
This is my first guide on MobaFire and I hope you'll enjoy it.

In this guide I will present Varus

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Pros Cons
+ Ranged AD Carry - Squishy!!!
+ Good CC! - Need farm to be useful
+ Multiple Root - No escape skills
+ Awesome Farmer
+ Awesome Harras

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Okay, so I like to use offense Masteries,
as you can see I play 21/9/0 (changed due to comments)

I think this Masteries give you the best opening,
for harras, farming with some defense masteries for early game.
You need to play safe, not to push hard into their turret becuse you can get ganked, even with a ward!

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• Greater Mark of Desolation: Armor Pen. is the best choice here, you can use flat AD marks too, but I don't find it more useful

• Greater Seal of Resilience: Flat Armor seals gives you great armor the early game, shielding you from the enemy's AD carry

• Greater Glyph of Shielding: MR per level glyphs will give you good MR vs. the enemy's AP Carry & Support

• Greater Quintessence of Strength: Flat ADquintessences,cause no one had died from over AD... (Or not?)

Here you can find an awesome guide by glizdka which will explain give you more information about armor penetration or AD runes

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Summoner Spells

Flash: Flash is my favorite, it is very good spell for either offence or escaping. It is good for picking kills,escape,chasing and much more!

Heal: In ranked games heal can save your life many times, and if you play smart you can easily trick your enemy to kill you and then use heal in your favor.

Exhaust: Exhaust is decent skill too, it is good for chasing, and can help you kill your opponent, while weaking them.

Ignite: Ignite is very good "finisher", can be very useful after your enemy is getting under his turret. Moreover, it can be very effective vs. 'healer' champions such as Dr. Mundo

Ghost: Ghost is the best skill for chasing, and can also be used for escaping. I don't recommand this skill for Varus, although, some may like it.

Cleanse: Cleanse is a very important CC remover, it can counter hard CC champions such as Ashe & Sona.

Teleport: Can be useful for many situations: backdooring, quick returing to the lane and even ganks with a good team who can put a ward in a bush for you. However, I find the other spells better.

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• Living Vengeance (Passive):
"On champion kill or assist, Varus gains 40% attack speed for 6 seconds.
On minion kill, Varus gains 20% attack speed for 3 seconds."

This passive is really cool, helps you farm like a monster!

• Piercing Arrow (Q):
"Varus starts drawing back his next shot, gradually increasing its range and damage, then he fires it, dealing minimum 10 / 43 / 77 / 110 / 143 (+1.0 per attack damage) to maximum 15 / 65 / 115 / 165 / 215 (+1.6 per attack damage) physical damage, reduced by 15% per enemy hit (minimum 33%).

While preparing to shoot, Varus cannot autoattack or use abilities, and his movement speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds half its mana cost. "

This skill is your best harras, I think it's the the normal skill (not elite) with the largest range in the game, learn to master it and max it first.

• Blighted Quiver (W):
"Varus' basic attacks deal bonus 10 / 14 / 18 / 22 / 26 (+0.25 per ability power) magic damage and apply Blight for 6 seconds (stacks 3 times).
Varus' other abilities detonate Blight, dealing magic damage equal to 2 / 2.75 / 3.5 / 4.25 / 5% (+0.01% per ability power) of the target's maximum health per stack.

This damage is capped against monsters."

This skill will help you harras with you Q, and will help you finish kills with it.
It stucks up to 3 times and explode when you use another skill on that target, max it second.

• Hail of Arrows (E):
"Varus fires a hail of arrows that deal 65 / 105 / 145 / 185 / 225 (+0.6 per bonus attack damage) physical damage and desecrate the ground. Desecrated ground slows enemies' Movement Speed by 25 / 30 / 35 / 40 / 45% and reduces their healing and regeneration by 50%."

I see this skill useful only because of the slow, give it a point in level 3, and max it last.

• Chain of Corruption (R):
"Varus flings out a tendril of corruption that deals 150 / 250 / 350 (+1.0 per ability power) magic damage and immobilizes the first enemy champion hit for 2 seconds.
The corruption then spreads towards nearby uninfected enemy champions, applying the same damage and immobilize if it reaches them. The corruption will continue to spread until there are no further unaffected targets in range."

Okay so this skill is a team fight changer! if you know to time it correctly, you can help your team clear the enemy team easily.

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Core Items
• : Increase you attack speed, I think these are the best boots for Varus

• : Your main damage item, 250% criticals and alot of attack damage

• : Okay so more attack speed and critical strike is awesome! Get this!

• : This item gives you a decent life steal, with all your attack speed and attack damage you are healed very fast.

• : Gives you good health, mana, MR and protect you for a spell every 45 seconds. Very useful vs. high burst AP carries as LeBlanc, Brand and Karthus's ulti.

• : Really help you kill the other team tanks. Recommanded

• : More damage, attack speed and decrease their armor. Just awesome!

• : Gives you good health so you get survivability also slow your enemies, not sure about this item, can be useful vs. fed enemy AD Carry

• : Okay, about this item I'm really not sure... It gives you a little MR and Armor, and revive you after you die. In 5vs5 solo/duo most of the times the other team will kill you again just after you get revived, unless you have a good team which won't run away, in 5vs5 arranged you can fine this item's awesomeness :) (Credit to 'Helij')

• : This item is perfect vs. high health tanks, moreover the Madred's Razors really helps you farm early game and give you nice survivability early game.

• : If the other team AP carry is fed, this item can save you ***, gives you a shield from Magic spikes.

• : Some people find it useful, I don't really think it worth the money for an AD carry, it gives you a ward every 3 mins and help you farm the lane, but good Varus don't needs it.

• : If you get the money and want to get more survivability, the Warmog's Armor gives you huge amount of health.

• : If you got long duration CC in the other team, like: Malzahar/ Amumu/ Skarner this item can remove their ultis.

If you got more items you want me to give my opinion on, ask for it in a comment

TIP: (Thanks to 'iownedya') If you get first blood it is recommanded to buy one more Doran's Blade which will give you lead on the enemy's AD Carry, and will help you farm.

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As the AD Carry of you team you MUST farm, farm and farm.
Varus skills can really help you farm but in low levels it will take you too much mana so my tip is to save it for harras.

Try not to push the lane too hard, and only last hit minions, when you get decent attack damage the attack speed from minion kill can help you clear all the wave.

Best Supports

Taric: The best laner for you, got heal and a stun with low cooldown.

Janna: good knock and nice shields, pretty good support.

Alistar: Got heal and alot of CC, a good Alistar can give you easy lane win.

Sona: Decent heals and multi stun ultimate, very useful.

Soraka: Unbelivable heals, but no stun at all.

Blitzcrank: His grabs can give you easy lane winning but he doesn't have any support abilities.

Nunu: His attack speed buff is nice but nothing more than that, not a bad option but not the best too.

Okay so you are going to be targeted it team fights, deal with it!
try to stay in back and target their AD Carry/the most fed champion.

Use your ultimate on the correct time, not too early and not too late.

Focus the enemy's most fed squishy champion, take him down and than move to the next one in the queue, like team can clear all the other team easily without dying.

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Thanks tojhoijhoi for the template, which you can find here.

Thanks to glizdka for the AD or Armor pen runes guide.

Thanks to iownedya for alot of help in the guide.

Thanks to Helij for a good tip :P

Thanks to Arpadon for a source of the information.