Vladimir Build Guide by kyo161102
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+1-10% CDR (lvls 1-18)
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
Threats & Synergies
a wall of ice that cannot be broken by the W vladimir skill
Champion Build Guide
Every 40 points of bonus Health gives Vladimir 1 Ability Power and every 1 point of Ability Power gives Vladimir 1.4 bonus Health (does not stack with itself).
Cost: No Cost
Vladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time.
Vladimir drains the lifeforce of his target, dealing 80/100/120/140/160 (+60% Ability Power) magic damage and healing himself for 20/25/30/35/40 (+35% Ability Power) health. After casting Transfusion twice, Vladimir gains Crimson Rush the next time it becomes available to cast.
Crimson Rush: Vladimir is briefly hasted and for the next 2.5 seconds Transfusion deals 85% increased damage and heals for an additional 0 plus 5% (+%) of his missing health (empowered heal has 35% effectiveness against minions).
Cost: 20% of current Health
Vladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them.
Vladimir sinks into a pool of blood for 2 seconds, gaining a brief haste and becoming untargetable while slowing enemies above him by 40%.Vladimir deals 80/135/190/245/300 (+15% of bonus Health) [10% of bonus Health] magic damage over the duration and heals himself for 15% of that amount.Sanguine Pool can be cast while charging Tides of Blood.
Tides of Blood
Cost: Channeling Cost 8% of max Health
Vladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units.
First Cast: Vladimir charges up a reservoir of blood, spending up to 8% of his max Health (0) to increase this spell's damage. While at full charge, Vladimir is slowed.
Second Cast: Vladimir unleashes a nova of blood at surrounding enemies which deals between 30/45/60/75/90 (+0) (+35% Ability Power) and [object Object] (+0) (+80% Ability Power) magic damage and, at full charge, briefly slows by 40/45/50/55/60%. Targets hit block a portion of the nova.Tides of Blood will release automatically if held for more than 1.5 seconds.
Cost: No Cost
Vladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. After a few seconds, Hemoplague deals magic damage to infected enemies and heals Vladimir for each enemy Champion hit.
Vladimir infects enemies in a target area with a virulent plague, causing them to take 10% increased damage from all sources for 4 seconds.After 4 seconds, Vladimir deals 150/250/350 (+70% Ability Power) magic damage to all infected targets. If Hemoplague damages an enemy Champion, Vladimir heals himself for 0 (+0), plus 50% for each Champion beyond the first.
537 (+96 per level)
55 (+3 per level)
NaN (+2% per level)
7 (+0.6 per level)
23 (+3.3 per level)
30 (+0.5 per level)