Build Guide by i11matic
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Rushing Q w/ CD to optimize damage, pretty standard order. Can delay lvl2 pool for lvl 2 tides to help farm, up to you really, I found lower pool's CD is the best for ganking, and escape
17.54% start game makes Q spammable and last hitting a breeze! 49 magic pen will ensure all other mages and those who don't stack MR will be taking full damage from you spamming Q
This took me awhile to figure out, but this order is meant that you are 1.in Mid 2.at lvl 9 you have atleast 1500 gold! this should be ideally your first trip back. On first trip should be able to buy boots/ruby crystal/amp tome! buy pots if you feel the need to. after this buy items in order of the build, when you have time/money.
Pretty basic reasons, ghost/flash best skills throughout the whole game, ensures you keep deaths below 3 per game.
This applies until you reach level 9. During lane phase, HARASS,HARASS,HARASS! beware you are weak until level 6! your CDs r way to high to be able to keep a fight 1 v 1 going! your biggest strength is that 2 second CD on Q! around lvl 7 is where you can start trying to fight your opponent! Level 9 is usually the best imo! once you hit 9 they should be at atleast half health if you have been harassing right! try to make the waste their health pots/heal so that you get that kill for sure!
This is where you shine! GANK GANK GANK! you should go back to mid unless the lanes are ungankable! after your first trip back to the fountain go immediately to the lane that you can gank! if your team is smart you should be able to pull off a complete lane wipe, and having at most 1 teammate die in the process! At 26 minutes you should have your Scepter finished!
Ok, so the other team is sick of you ganking, and since this is NA LOL, its a mid fight! you have two choices, throw hemo right away or half way through, if you have alot of AOE do it right away, if not wait till about halfway but not before half you team dies! spam Q on the carry/mage/support if you can, but hit the tank if that is the only target available, don't over extend for those targets in the back; you have that 2 second CD so who cares! make sure your spamming E as much as possible!
So your 12/1 other team has not surrendered... at this stage everyone either has stacked MR and your barely scratching the tank.... well you have that void staff if the game went on and that's better than nothing, One other option is to get a deathfires! 1 shot will take their tanks life to half! mainly here you are health tanking and throwing hemo and keeping them off your late game carry! you carried them through mid game no its their turn! your role now is a support mage! just try to get those hits and do what ever you can!
Mejais Soul stealer? I've done it... it works makes your AP go REAL HIGH! if you do choose this you skip haunting guise!Im not a big fan of snowball items I like consistent damage no matter what.
Spirits visage vs haunting guise... if you have the CD runes you wont need that 10%CD better to have magic pen to hit harder, SV is still a viable choice, experiment see what you like better.
VLAD IS NOT A TANK FFS!