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Vladimir, The Crimson Destroyer [UPDATED]
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Spells:
Flash
Ignite
Ability Order
Crimson Pact (PASSIVE)
Vladimir Passive Ability
Introduction
PROS
No Mana
Transfusion allows Vlad to stay in lanes without needing to recall
Passive gives extra Health for getting bonus AP
Great at escaping with Sanguine Pool
Can destroy large crowds of Minions for farming
CONS
Too much casting of abilities besides Transfusion saps health
Dies quickly if stunned/focused
Seals - Health/Level
Glyphs - Ability Power/Level
Quints - Ability Power/Level
Because Vlad deals magic damage, Magic Pen will make those attacks hurt even more. Health/Level will give both Health and AP and the AP/Level Glyphs and Quints will give both AP and Health, all thanks to his Passive.
A quick word about the Soulstealer. At a full 20 stacks, this item gives 180 AP. With the Rabadon's Deathcap Passive bonus, this is then boosted to 234. In comparison, a second Rabadon's Deathcap will give 202 AP. The Soulstealer also gives 15% Cooldown Reduction. And it only costs 1235 gold. A soul-stacked Vlad can carry a team. Never underestimate this item. But if you're having issues keeping up the stacks, sell it for an Abyssal Scepter. It gives AP, Magic Resist and reduces Magic Resist of nearby Champions, making them even more vulnerable when near you.
Transfusion is your best friend as Vlad. It has no cost, does immediate damage (making it a great last hit move) and heals him for a quarter of the damage done. Let's you survive longer than the enemies and is a great harassing tool.
Sanguine Pool is a great offensive and defensive move. Use it to slow enemies down that are running away or to run away from attacking enemies. However, it takes out 20% of Vlad's current Health, so always use Transfusion a few times after coming back up.
Tides of Blood deals damage to all enemies within the range of Vlad. This makes it easy to farm a large crowd of minions for gold. Also, it gives a bonus to Tides of Blood (max of four stacks), each one increasing the damage of each subsequent use by 25% while also increasing the Health cost by 50%.
Hemoplague is a great initiation to a team fight/1v1. It causes enemies to take increased damage for it's duration then causes damage again after it runs out. This costs 15% of Vlad's current health. Obviously, using it at the start of the fight will make your allies to more damage to them too.
When entering a fight, I like to use this combo:
R>Q>E>W>Q>E
Vlad is not an initiator to the team fights. However, you need to use a Hemoplague early in one to make it easier for your team. After you use it, target the high damage enemies with your other abilities and try to drop them. But do not stray to far from your team. If you chase after the one running away, you might kill them. If you frighten off the squishies on their team to a point where killing them would involve a lengthy chase, just focus on the tanks or anyone who has yet to run away. Sometimes, someone brave might even return just for a bit to try and save them.
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