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Build Guide by Hawk_Eye83

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League of Legends Build Guide Author Hawk_Eye83

WarWick Has Dinner Tonight!

Hawk_Eye83 Last updated on May 2, 2011
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Jungle Role
Ranked #1 in
Jungle Role
Win 54%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

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I think WarWick is a blast and that everyone should try him even if you don't think you will like him. No one can afford not to play him because he is just so awesome lol ;) Everyone please try him and please give me good ratings thanks.

Ratings on what I think about WarWick;

Playing: ten out of ten.

Jungling: ten out of ten. The only other jungler that I think even comes close is olaf, but that is just my opinion.

Hardness: He is a very easy champion to play as long as you have the right build and there is a perfect one right up there.

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Pros / Cons

Pros: This build provides WarWick with a huge amount of survivability, damage, and best yet some ability power. However, I know what yall are thinking, won't a hybrid build bring down WarWick's effectivness in battle?? No it will not this build focuses on mainly attack speed and attack damage not on hybrid attack damage ability power items. The life steal will almost provide you with the capability of taking any champion 1v1.

Cons: Not really any cons. The only problem I have ever had is trying to chase down Ashe but everyone has a problem chasing down Ashe. Also there isn't a big focus on health, health regeneration, or ability power.

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These items to me are perfect for WW because they give you Attack Damgage, Attack Speed, and Ability Power.
Nashors: Also for Warwick I would say that nashors tooth is one of the best items you can get him. The reason why it is such a perfect match is because it gives you tons of attack speed, a decent amount of ability power, and twenty-five percent cool down reduction. I mean who doesn't like twenty-five percent CD reduction lol.

Hextech Gunblade: One other item that is key for this build is Hextech Gunblade. It is key for these reasons- It gives you a good amount of ability power and attack damage- It also gives you spell vamp and life steal which we all know for WarWick that is vital- and last but not least you can use the active to deal some damage.

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Creeping / Jungling

With this build you do not have very much movement speed but it is WarWick you have an ability to increase his movement speed so there is no need to buy any phantom dancers or boots of speed. So that is a major upside.
I do not jungle with this build, but you can.
If you want to jungle just start off with the cloth armor and get some health potions. Start anywhere you want and have fun. Also a big hint get a sight ward or two to make sure that you don't get ganked.

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This build makes WarWick an awesome farmer for minions and super minions. You will also effectively be able to wipe out any minion wave with precision and speed.

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Team Work

WarWick alone is an awesome team player and I think that this build enhances that team work even more. Another thing if others see you pwning/owning then they will try to work even harder to try and help the team.

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Summoner Spells

The reasons why I chose Ghost and flash are as follows:

My personal favorite summoner spell, Ghost. It allows you to chase down enemies fast or escape nasty situations like ganks and death. Ghost works exremely well next to Blood Scent. Thats why Ghost is your main spell.

- Flash is more of a optional spell, it allows you to initiate faster cause you can use Flash and then Infinite Duress to jump on a target. Also Flash allows you to escape and flash over walls. It's great to escape with and it's great to increase the range of your ultimate. Sometimes I use it to jump to an enemy for a last hit with Hungering Strike cause I couldn't reach him.

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Unique Skills

The attack speed that this build gives you will allow you to easily back door and destroy an enemy turret. I have even tanked a turret, survived, and got away effectively with this build.

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Story Line

If you dont know how to, or cant read the story on LoL can you read it here:
Warwick counted himself amongst the most powerful and revered men in his home city-state of Zaun. Over the course of his infamous career as an alchemist, Warwick won many honors for his craft, not the least of which was a lucrative offer for service in the Noxian military during their campaigns against Ionia. Sequestered in his labs far from the front lines, Warwick and his apprentice Singed toiled relentlessly to manufacture all manner of appalling concoctions for the Noxian army. So potent was his art that even the greatest of Ionia's healers - under the leadership of the Starchild Soraka - struggled to combat the poisons and chemical weapons generated by his despicable mind. Warwick's reign of terror grew so horrific that his very name became a curse in the eyes of his Ionian foes, and they began referring to him only as ''the Deathmaker.''

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Other Stuff

I have some recorded games and if yall comment and rate high then I might just stick some on You Tube for all of yall to see. And another thing if this gets high ratings then I will make some more builds for either WarWick, Olaf, Nocturne, Brand, Gangplank or maybe even all of them.

(P.S. I am from the south that is why I say yall a lot. :))