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Spells:
Ignite
Flash
Ability Order
Night Hunter (PASSIVE)
Vayne Passive Ability
9x Greater Mark of Desolation: these runes will allow you pierce through any armor with ease so you can inflict much more damage.
9x
Greater Seal of Attack Speed: with the bonus attack speed these provide you'll be able to hit enemies whithout letting them know what hit them.
9x Greater Glyph of Vitality: as
Vayne is squishy you'll love the health bonus these provide.
3x Greater Quintessence of Desolation: more armor penetration? Hell, yes!
9x
9x Greater Glyph of Vitality: as
3x Greater Quintessence of Desolation: more armor penetration? Hell, yes!
Ignite is very useful spell for any champion because it gives much true damage and reduces the recieved healing of the target by 50%! Pretty useful against champions with healer, and with
Falsh is a pretty goood escape tool, as well as it can give you a kill.
Exhaust is also a good spell if you want to catch up to another champion or if you're afraid of the enemy's damage.
Heal is another useful spell as
I strongly recommend starting the game with a
Doran's Blade. Don't start with
Boots and potions unless you're pretty sure you can evade attacks. I say this beacause
Vayne is really squishy and without the helth boost of
Doran's Blade you have a really great chance to die.
After
Doran's Blade rush to boots. I say it should be
Berserker's Greaves as the build focuses on attack speed. Of course if you wish you can have defensive boots (
Ninja Tabi, marcury's treads). I don't say a
Boots of Swiftness is a bad choice but I don't say it's good either.
Night Hunter will give you enough extra movement speed for chases and the next items will give much movement speed.
I guess I see your next thought: "
Sheen and
Trinity Force? Has he gone mad?!" No, I'm not an idiot. I wouldn't suggest if it wasn't worth it. Just think about it: it gives you attack damage, attack speed (!), movement speed and health. Yes,
Vayne doesn't benefit frm ability power but, hey,
Trinity Force's passive will give you tons of damage even without
Tumble. Have something else if you want but I strongly recommend taking this item.
Your next major purchases should be
Bloodthirster for life steal,
Phantom Dancer for critical strike chance and
Black Cleaver for attack damage.
Well, here comes the tricky part. The last item instead of
Doran's Blade can be:
-
Frozen Mallet if you feel like you have low health
-
Madred's Bloodrazor if they have really much health (this is what I recommend the most but it's still your choice)
- another
Phantom Dancer for some additional critical strike chance
- another
Bloodthirster to counter their tank's thornmail, or to become "immortal" (you can still be killed with this so dont become overconfident, it will give you additional 20% life steal)
After
I guess I see your next thought: "
Your next major purchases should be
Well, here comes the tricky part. The last item instead of
-
-
- another
- another
Try to stay behind your minions and utilise
Silver Bolts.
Tumble will also be useful but try to save it to harass the enemy champions.
In a teamfight, try to stay behind your teammates and DO NOT take unnecessary risks. Use
Condemn to knock the enemies back to your team (
Night Hunter and the items will give you the necessary movement speed to catch up) or to stun them to the wall. Try to hunt down the squishy and/or low opponents so you can secure a lot of kills and fulfill your role as the primary damage output.





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