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Wukong Build Guide by Xiron

Wukong - U No Steal Bananas!

By Xiron | Updated on September 5, 2011
9,708 Views
11 Votes
28 Comments
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1
[-]
Xiron (112) | September 5, 2011 7:22am
jhoijhoi wrote:

Constructive Criticism:

1) I think because Wukong is supposed to be tanky DPS, you will want to have Glyphs of Shielding, for that extra magic resist early game. But I can see the benefits of Glyphs of Focus.

Quints of Strength become useless at level 4 (when the 7 damage is negligible), so consider Quints of Fortitude, or Quints of Desolation which will always be useful, considering your only desolation item is Youmuu's.

2) Mmm, I'm not sure about your build. You're going basically pure DPS, and tanky DPS Wukong seems to do better. Just like Lee Sin, or Xin Zhao, it's best to have a balance between damage and survivability. Your purchase order has no survivability besides the Phage component, and even that isn't very much.

3) As Wukong is a duelling champion, I feel Exhaust would be a better pick than Ignite.

4) I am female.

5) Good Hands Over ****ing Perseverance.

6) 22/0/8? o.O :/ Try 9/0/21, or 0/9/21, or 0/15/15 or something. I just feel like you're trying to turn Wukong into a pure DPS champ when he's better as Tanky DPS.

7) No need for champion lore. Just looks like you're trying to make your guide longer.

8) Always have two enter spaces before and after a line separator.

9) I like the way you display alternative runes, but I'd never suggest Critical Strike chance, or glyphs of alacrity.

10) Don't list useless summoner spells.

11) Why is the order of your guide all over the place? Skill Explanation then Skill Sequence =.=

12) "Do you want to get more life and slow the enemy just by hitting them? [[Frozen Mallet] is your best friend!" Coding error.

13) Center all images.

14) I'm female.


Thanks.
+Rep
1
[-]
arpadon (8) | August 31, 2011 7:26am
Voted +1
Good build , little differnt from how i build my wukong but good :)
1
[-]
arpadon (8) | August 31, 2011 7:26am
Good build , little differnt from how i build my wukong but good :)
1
[-]
jhoijhoi (2047) | August 27, 2011 8:18am
Constructive Criticism:

1) I think because Wukong is supposed to be tanky DPS, you will want to have Glyphs of Shielding, for that extra magic resist early game. But I can see the benefits of Glyphs of Focus.

Quints of Strength become useless at level 4 (when the 7 damage is negligible), so consider Quints of Fortitude, or Quints of Desolation which will always be useful, considering your only desolation item is Youmuu's.

2) Mmm, I'm not sure about your build. You're going basically pure DPS, and tanky DPS Wukong seems to do better. Just like Lee Sin, or Xin Zhao, it's best to have a balance between damage and survivability. Your purchase order has no survivability besides the Phage component, and even that isn't very much.

3) As Wukong is a duelling champion, I feel Exhaust would be a better pick than Ignite.

4) I am female.

5) Good Hands Over ****ing Perseverance.

6) 22/0/8? o.O :/ Try 9/0/21, or 0/9/21, or 0/15/15 or something. I just feel like you're trying to turn Wukong into a pure DPS champ when he's better as Tanky DPS.

7) No need for champion lore. Just looks like you're trying to make your guide longer.

8) Always have two enter spaces before and after a line separator.

9) I like the way you display alternative runes, but I'd never suggest Critical Strike chance, or glyphs of alacrity.

10) Don't list useless summoner spells.

11) Why is the order of your guide all over the place? Skill Explanation then Skill Sequence =.=

12) "Do you want to get more life and slow the enemy just by hitting them? [[Frozen Mallet] is your best friend!" Coding error.

13) Center all images.

14) I'm female.
1
[-]
PsiGuard (1482) | August 19, 2011 12:32pm
You have seven points in Warrior Trickster and 3 in Crushing Blow....
1
[-]
Xiron (112) | August 12, 2011 5:46pm
NicknameMy wrote:

You should read Searz Rune Guide. You only should use primary runes. Means Arp, Armor/Dodge/HP/lvl, CDR/MR/lvl, and Arp/AD/HP Quints.

Also, if you care about your mana, you don't need mana potions. They only give you 100 Mana, a bit of a waste.

Heal is a bad summoner spell. Please, no!

Also Black Cleaver and Youmuu's are both better than Phantom Dancer. You don't need more Movement Speed because of Trinity Force and Black Cleaver/Youmuu's give way more dmg than Phantom Dancer.


And buy Mercury's Treads every time. One stun/snare and you cannot activate decoy so you are dead. This makes Cleanse even more important.



Okay I'll edit the Items and the runes. Thanks alot.
1
[-]
NicknameMy (155) | August 12, 2011 12:37pm
You should read Searz Rune Guide. You only should use primary runes. Means Arp, Armor/Dodge/HP/lvl, CDR/MR/lvl, and Arp/AD/HP Quints.

Also, if you care about your mana, you don't need mana potions. They only give you 100 Mana, a bit of a waste.

Heal is a bad summoner spell. Please, no!

Also Black Cleaver and Youmuu's are both better than Phantom Dancer. You don't need more Movement Speed because of Trinity Force and Black Cleaver/Youmuu's give way more dmg than Phantom Dancer.


And buy Mercury's Treads every time. One stun/snare and you cannot activate decoy so you are dead. This makes Cleanse even more important.
1
[-]
sportmike789 (2) | August 5, 2011 1:46pm
Voted -1
Bad build. :P
1
[-]
sportmike789 (2) | August 4, 2011 12:53am
Bad build.
1
[-]
Xiron (112) | August 3, 2011 3:01pm
Horizane wrote:

nice build i use nearly the same build and it works good
maybe 1vs1 ;)


Thanks alot.
1
[-]
Horizane | August 3, 2011 3:00pm
Voted +1
nice build i use nearly the same build and it works good
maybe 1vs1 ;)
1
[-]
Xiron (112) | August 3, 2011 3:45am

Runes?


WTF? There are Runes if you mean that...
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