Actually not that bad. I didn't read in detail, but it doesn't seem too long.
Just a note on what you wrote about Atma's Ipaler: It's not a "no go" it's a very good item on ANY champion who needs armor and crit in lategame. It gives a ton of stats for the price.
Just a note on what you wrote about Atma's Ipaler: It's not a "no go" it's a very good item on ANY champion who needs armor and crit in lategame. It gives a ton of stats for the price.
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"MY WHOLE LIFE IS A WANK." - WTTNHK
"There are boobs...LOTS OF BOOBS. And then Obama comes out of no where." - JEFFY40HANDS, on Air Gear
Yeah I should rephrase the whole section there specifically about the atmog's combo rather than somewhat dissing the individual items by themselves.
However, upon further consideration it makes sense to label atma's as a situational item since it kinda transitions well if initially the B.F sword was used to purchase an infinity's edge. So i suppose would make sense if it works well within the mid-late game, under suitable circumstances.
Yes, that sounds good now XD
However, upon further consideration it makes sense to label atma's as a situational item since it kinda transitions well if initially the B.F sword was used to purchase an infinity's edge. So i suppose would make sense if it works well within the mid-late game, under suitable circumstances.
Yes, that sounds good now XD
Every once in a while you will run into some ***hat (I LOVE this word!) just trying to make up a reason to downvote and they can use "too much detail" as their excuse to -1 you. Happened to me. But I would rather have too much info than not near enough.
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Vladimir's Blood Resource. Designed for beginner's and beyond.
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All guides have been archived due to my not being able to play LoL currently. The information is still there and is good but until I return they will be archived. I am able to keep them updated and current though.



Making a Guide by jhoijhoi This is everything you need to know about making a guide. Amazing.
...and Buffy staked Edward. The End.
Well, I've seen a few guides that are just INCREDIBLY LONG. There's a limit to how long a guide can get without including irrelevant info.
Being short and concise is a good skill. More info per line of text can't be bad.
There are quite a few guides that are way too long for their own good and they all include irrelevant/obvious info.
I can mention it in PM if you wanna see them. I don't wanna call anyone out.
Being short and concise is a good skill. More info per line of text can't be bad.
There are quite a few guides that are way too long for their own good and they all include irrelevant/obvious info.
I can mention it in PM if you wanna see them. I don't wanna call anyone out.
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Depend the taste of the reader I guess. I am all for long guide but that's just me. A way to make it viable for both group of people(like-it-long and like-it-short) is to have a short conclusion after a long explanation just so the like-it-short people can read that.
If your guide exceeds 10,000 words or 60,000 digits, you may be pushing it.
A guide writer can only ask of so much patience and attention from a reader~
I used my guide as a medium. My top two are about 4500~5000 words with over 25000+ digits each.
A guide writer can only ask of so much patience and attention from a reader~
I used my guide as a medium. My top two are about 4500~5000 words with over 25000+ digits each.
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The reason it is long is well its going to be detailed and many people seem to like to build (and hence argue) that Talon is a bruiser. So i've decided to implement quite a long section about assassins, roaming and whatnot. Would this be too of topic?
I've always been a man of quality over quantity, but in this case it seems like i need to implement both possibly to the point of redundancy. ATM I am just trying to tighten the writing and attempting to shave of some fat...You can view guide through profile.