You advertise in your sig. Point it out to people when it's appropriate to and ask for feedback.
Or, just ask for feedback in this thread and say "link in the sig" or something.
EDIT:Make sure you ask specific questions like "Should I be using X quints over Y quints" "Should I be getting X item over Y item", stuff like that.
Or, just ask for feedback in this thread and say "link in the sig" or something.
EDIT:Make sure you ask specific questions like "Should I be using X quints over Y quints" "Should I be getting X item over Y item", stuff like that.
Ah thanks, I noticed someone else posting about the same thing and said advertising the guide in your sig works... but apparently I did it wrong. What's the code to get them like yours, if you don't mind?
Sweet. Success! Thank you.
Well I guess my first question is actually related to what you were talking about. What do you guys think of MS quints? I hardly ever see them on ANYONE's guide (aside from singed), let alone any for Vayne guides. It seems great for her and helps to avoid a lot of damage altogether early game. Late game the added movespeed allows you to kite and position for her E a whole lot better, which is crucial to the way I play her. Doesn't seem that the upsides out HP or Arpen quints outweigh the extra movement, but I don't have a lot of experience with really high level play myself, so I might be mistaken =p.
EDIT: I remembered my initial question from my first post: for some reason my guide is only showing up under "build only." I'm pretty sure I have all the requirements of a full guide in there, so is there something I missed?
-Mojo
Well I guess my first question is actually related to what you were talking about. What do you guys think of MS quints? I hardly ever see them on ANYONE's guide (aside from singed), let alone any for Vayne guides. It seems great for her and helps to avoid a lot of damage altogether early game. Late game the added movespeed allows you to kite and position for her E a whole lot better, which is crucial to the way I play her. Doesn't seem that the upsides out HP or Arpen quints outweigh the extra movement, but I don't have a lot of experience with really high level play myself, so I might be mistaken =p.
EDIT: I remembered my initial question from my first post: for some reason my guide is only showing up under "build only." I'm pretty sure I have all the requirements of a full guide in there, so is there something I missed?
-Mojo
Looks like a job for Searz!

Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
AD quints are awesome, but AD marks are usually not as good as ArP marks. Tha rune guru has spoken.
"I sexually Identify as an Attack Helicopter. Ever since I was a boy I dreamed of soaring over the oilfields dropping hot sticky loads on disgusting foreigners. People say to me that a person being a helicopter is Impossible and I’m ****ing ******ed but I don’t care, I’m beautiful. I’m having a plastic surgeon install rotary blades, 30 mm cannons and AMG-114 Hellfire missiles on my body. From now on I want you guys to call me “Apache†and respect my right to kill from above and kill needlessly. If you can’t accept me you’re a heliphobe and need to check your vehicle privilege. Thank you for being so understanding." - Guuse
"uh, I identify as counterstrike and I find this globally offensive" - ???
"uh, I identify as counterstrike and I find this globally offensive" - ???
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