You advertise in your sig. Point it out to people when it's appropriate to and ask for feedback.
Or, just ask for feedback in this thread and say "link in the sig" or something.
EDIT:Make sure you ask specific questions like "Should I be using X quints over Y quints" "Should I be getting X item over Y item", stuff like that.
Or, just ask for feedback in this thread and say "link in the sig" or something.
EDIT:Make sure you ask specific questions like "Should I be using X quints over Y quints" "Should I be getting X item over Y item", stuff like that.
Ah thanks, I noticed someone else posting about the same thing and said advertising the guide in your sig works... but apparently I did it wrong. What's the code to get them like yours, if you don't mind?
Sweet. Success! Thank you.
Well I guess my first question is actually related to what you were talking about. What do you guys think of MS quints? I hardly ever see them on ANYONE's guide (aside from singed), let alone any for Vayne guides. It seems great for her and helps to avoid a lot of damage altogether early game. Late game the added movespeed allows you to kite and position for her E a whole lot better, which is crucial to the way I play her. Doesn't seem that the upsides out HP or Arpen quints outweigh the extra movement, but I don't have a lot of experience with really high level play myself, so I might be mistaken =p.
EDIT: I remembered my initial question from my first post: for some reason my guide is only showing up under "build only." I'm pretty sure I have all the requirements of a full guide in there, so is there something I missed?
-Mojo
Well I guess my first question is actually related to what you were talking about. What do you guys think of MS quints? I hardly ever see them on ANYONE's guide (aside from singed), let alone any for Vayne guides. It seems great for her and helps to avoid a lot of damage altogether early game. Late game the added movespeed allows you to kite and position for her E a whole lot better, which is crucial to the way I play her. Doesn't seem that the upsides out HP or Arpen quints outweigh the extra movement, but I don't have a lot of experience with really high level play myself, so I might be mistaken =p.
EDIT: I remembered my initial question from my first post: for some reason my guide is only showing up under "build only." I'm pretty sure I have all the requirements of a full guide in there, so is there something I missed?
-Mojo
Looks like a job for Searz!
Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
AD quints and you'll dominate your lane.
""Toshabi took thy **** and strucketh Hotshot in his face 'thou art no god'" Toshabi 3:16" - Toshabi
"And then, TheJohn said something so Brazilian that it made all the Brazilians in Brazil turn to look at him" - Toshabi
"abloobloo ur triggering me" - Toshabi
"And then, TheJohn said something so Brazilian that it made all the Brazilians in Brazil turn to look at him" - Toshabi
"abloobloo ur triggering me" - Toshabi
AD quints are awesome, but AD marks are usually not as good as ArP marks. Tha rune guru has spoken.
"You can't have your privacy violated if you don't know your privacy is violated." - Mike Rogers, U.S. Representative for Michigan's 8th congressional district, 2013
I.e: Mike Rogers doesn't think it's rape unless the victim knows (s)he has been raped. Sounds legit.
I.e: Mike Rogers doesn't think it's rape unless the victim knows (s)he has been raped. Sounds legit.
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