You advertise in your sig. Point it out to people when it's appropriate to and ask for feedback.
Or, just ask for feedback in this thread and say "link in the sig" or something.
EDIT:Make sure you ask specific questions like "Should I be using X quints over Y quints" "Should I be getting X item over Y item", stuff like that.
Or, just ask for feedback in this thread and say "link in the sig" or something.
EDIT:Make sure you ask specific questions like "Should I be using X quints over Y quints" "Should I be getting X item over Y item", stuff like that.
Sig courtesy of GrandmasterD. Go get your own sig from them. :D
Ah thanks, I noticed someone else posting about the same thing and said advertising the guide in your sig works... but apparently I did it wrong. What's the code to get them like yours, if you don't mind?
Sweet. Success! Thank you.
Well I guess my first question is actually related to what you were talking about. What do you guys think of MS quints? I hardly ever see them on ANYONE's guide (aside from singed), let alone any for Vayne guides. It seems great for her and helps to avoid a lot of damage altogether early game. Late game the added movespeed allows you to kite and position for her E a whole lot better, which is crucial to the way I play her. Doesn't seem that the upsides out HP or Arpen quints outweigh the extra movement, but I don't have a lot of experience with really high level play myself, so I might be mistaken =p.
EDIT: I remembered my initial question from my first post: for some reason my guide is only showing up under "build only." I'm pretty sure I have all the requirements of a full guide in there, so is there something I missed?
-Mojo
Well I guess my first question is actually related to what you were talking about. What do you guys think of MS quints? I hardly ever see them on ANYONE's guide (aside from singed), let alone any for Vayne guides. It seems great for her and helps to avoid a lot of damage altogether early game. Late game the added movespeed allows you to kite and position for her E a whole lot better, which is crucial to the way I play her. Doesn't seem that the upsides out HP or Arpen quints outweigh the extra movement, but I don't have a lot of experience with really high level play myself, so I might be mistaken =p.
EDIT: I remembered my initial question from my first post: for some reason my guide is only showing up under "build only." I'm pretty sure I have all the requirements of a full guide in there, so is there something I missed?
-Mojo
Looks like a job for Searz!
Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
AD quints are awesome, but AD marks are usually not as good as ArP marks. Tha rune guru has spoken.
"I saw [Twilight: Eclipse] in theaters with a girl I was dating at the time. I spent more time staring at my toes and wiggling them than I did watching this abomination. When Edward proposed to Blank Face, I finally looked up with a revelation.
I blurted out loud, in a dead silent theater full of teenage girls on opening night "Wait a minute, Edward has no blood flow. How does he get an erection?" I heard several men laughing, and had several girls turn and stare at me.
I did not get laid that night." - Berengier817
I blurted out loud, in a dead silent theater full of teenage girls on opening night "Wait a minute, Edward has no blood flow. How does he get an erection?" I heard several men laughing, and had several girls turn and stare at me.
I did not get laid that night." - Berengier817
You need to log in before commenting.
<Member>
Check it out and rate/comment!