lifebaka wrote:
Except that most supports are going to have about 30% CDR (from runes, masteries, and Shurelya's) before they'll even think about upgrading the Lucky Pick, so I'm not sure that it'd be a great choice regardless. Unless, of course, the support wants either item's active enough to not worry about breaking CDR cap (which I think is not likely, most of the time a support would be better off just getting an Abyssal for the aura, if the game lasts long enough for the support to actually build it).
Most supports didn't go that far into enough of the trees to get a total of 10% CDR and more than 5% CDR from runes is unreasonable. Plus, the MR is too valuable to pass up.
Xaioli wrote:
Before this patch, Heal on AD Bot was better than Ignite if you timed it correct. With this "devastating" nerf to Heal, I personally believe Ignite will overpower Heal in most or all instances. The era of Heal and passiveness bot lane has ended. Ignite and pure aggression bot lane is now back in action ;)
The problem is now we're gonna be seeing Ignite in every lane on 3/5 team members. Pain in my ***. >.>
So more ignite, less heal. Nerf to Mundo, Vlad and a few other champs.
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Luther3000 wrote:
It never changed.
So patch is not live?
Talon
Rake mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80
Base armor increased to 20.5 from 18.5
I start lvl 1 as talon put point in w its 60 mana.,
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