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Source of the descriptions of items, spells, etc.

Creator: Alonshow May 23, 2017 2:27pm
Alonshow
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I've noticed that the descriptions of items, spells, etc. in Mobafire are significantly different than the descriptions in the game and the official website. What's the source for the descriptions here?
PsiGuard
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Depends how old the tooltip is, and to some extent, who did the editing. Recently I've used LoLWiki if they have their descriptions updated by the time the patch notes hit. Sometimes they don't though.

If you notice anything wrong with the descriptions or numbers please let us know! I'd be happy to fix it. There's bound to be some small differences in descriptions though.

Riot used to have some nice in-client descriptions for abilities but I believe they removed them in the new client, so the only place to get updated tooltips is in-game. :(
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Edit: I was wrong in this comment. As stated below, leagueoflegends.com tells you the range of abilities.

Usually I don't know what descriptions are right or wrong, I just realize they're different. The last time I noticed it was when reading Tsuna's Sona guide. In Tsuna's comment about Hymn of Valour, for instance, he says its range is 850. The Mobafire tooltip says the range is 700. The descriptions in leagueoflegends.com and in the game say nothing about the range.

I wonder what the source of this kind of information might be. In this example, how can anybody (apart for Riot developers) know the range of Sona's abilities? If the game doesn't say it anywhere, how could somebody find out it's 700 (or 850, or whatever it is)?
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LoLWiki usually has range numbers (for most abilities anyway) but they don't get them up right when a new champion or rework comes out. I'm guessing people test ranges compared to other known ability ranges but I don't know that for sure.

It would be nice if Riot just put out those numbers themselves but for some reason game devs are notorious for obscuring details like that. :/

It's likely that the range numbers you mentioned were just overlooked and not updated. 850 should be the right one. I updated Sona's Q and R ranges to match LoLWiki's.
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Ooops, just realized that the range is actually displayed in the leagueoflegends.com website. My bad. At least now we know where to find that one :p
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PsiGuard wrote:
It would be nice if Riot just put out those numbers themselves but for some reason game devs are notorious for obscuring details like that. :/
iirc the reason was lowering the upfront info, since most people checking abilities there are clueless enough that the numbers would be more confusing than helpful. This kinda makes sense, since most people that played the game for some time refer to third party websites for that info anyways, and it's not like the numbers aren't posted in the official LoL website anyways.

Also Riot has stated that they don't have a very straightforward way to keep their ability info updated, so it was not uncommon for the info on the client to be wrong or outdated. I'm not sure how live deploy sites do it, but there are people out there (surrender at 20) actually digging out the numbers from the PBE deploys and checking them with tweets from developers. I guess you could get everything updated by only changing your database with every patch note cycle, but maybe someone out there is actually doing a low end search for the numbers.

As you can see, the process is a bit messy, so it's not easy to keep everything updated (not even for Riot). The best way to keep everything updated, to the best of my knowledge, is to keep reporting any mistakes you see in the database and citing wherever you found the piece of data that's different.
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That's kind of a ******** argument from Riot's side. The numbers shouldn't be hard coded in, they'll be stored in a database (could be just a JSON file) somewhere, and during deployment they'll be integrated in the server and client. So it should be relatively easy to share this data in one way or another. If it isn't, they're probably doing it wrong.

I mean, *they* are generating well-structured, small and easily versionable data. If they cannot keep track of that properly then maybe they should revise their computer science courses.
********'s a pretty good fertilizer
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What's the right place to resport errors in the descriptions?
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