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advice other than just a clean unistall would...

Creator: Six Nails June 11, 2011 1:09pm
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Jebus McAzn
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Six Nails: Not being able to last hit because other minions or a tower is stealing them is all part of experience, and you'll get better with time.

Regarding a laning partner pushing the wave or stealing your CS: Take a solo lane then, if you want to carry and not go negative. Duo lane champions USUALLY don't have a huge role in determining who carries the game. If you want to really let your CS shine and not push the lane, play solo mid or top.

Go into a custom game just by yourself with no bots and just focus on last hitting. Try to get 100 in 10 minutes - that's a great mark to shoot for. I'm decent at getting CS and I can still only pick up 93 CS in 10 minutes, last time I tried.

In a real game this is less practical and your goal should be lower, since you need to cope with your enemy.
Six Nails
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lol you should be a trainer in spacing freestyle haha.

but anyways after jebus enlightened me to the way of cs i guess ill ask these questions here.

When do you stop last hitting, or is it just through the game game you need to a creep apocalypse?

How to last hit with a partner? how to last hit with a partner that is smacktarded?

should you use skills early game or just only auto attack them?

i read a guide on it but its like reading a text book. sometimes you just need someone in layman's terms to explain it. I wish i was so good i looked at it like a science but i look at it more like a macaroni picture.

This probably wont fix all my problems but money=items=win right? its a good start if ever there were
Six Nails
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Go into a custom game just by yourself with no bots and just focus on last hitting. Try to get 100 in 10 minutes - that's a great mark to shoot for. I'm decent at getting CS and I can still only pick up 93 CS in 10 minutes, last time I tried.




that sir is genius and that bit was worth making this thread alone! 100 in 10 minutes? pffft easy peasy ;).
Jebus McAzn
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Stop last hitting after the laning phase is over. When you can play aggressively, when you can start killing them, or when your enemy isn't in mid anymore. Also, it's okay to autoattack creeps to get them lower, as long as you're getting CS. Don't let the enemy push their creeps to your tower - control the wave so it's more pushed to your side but not to the tower itself.

Mid/late-game you can just nuke the **** out of waves.

Last hitting with a partner is difficult. Usually you want one character bottom who needs farm and one character who doesn't. That's why roaming works, that's why the EU metagame of support+AD carry bottom works. The support doesn't get any CS and the AD carry does.

Use skills to get CS early game, unless they're really expensive skills. Mana is almost always better used for CS than to harass.


Watch the following game with ReginaId where he plays Corki. He gets outlaned by an Urgot early on but just plays passively and farms more.

http://www.solomid.net/videoplayer.php?v=173
Six Nails
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i am gonna watch that video and thank you so much for the advice.

i just did that 10 minute in 5v5 in mid lane by myself and i used garen, only got boots, and at the 10 minute i got 48.

omg i need to practice lmao.

what stipulations do you do? same level? what lane? does it matter? items or no?
Jebus McAzn
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Mid lane, level 1, start with whatever item you want.
RaithBahMora
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I would suggest, mostly cause I am a sucker for Rumble, to try him out.

Mainly because his Flamethrower hits a remarkable range and although it doesn't do "much damage" it does a significant amount of damage to about 8-10 minions at once. So, Early game your bringing down all the minions to a low life. And then you and your partner can pick the little ones off early. Better still is that Rumble uses no mana, and has little cooldowns.

In mid game, and I consider mid game around level 11 (cause if you can hit the second rank of Equalizer early you can gankwipe groups.) you can start to take out jungle creeps rather quickly. How I do this is, as my own creep line in on the tracks to the turret I jungle, grab the easy spawns there and as my minions have been fighting I pick up the pieces. More minion kills.

In Late game with Rumble - I am not going to lie - this all depends on the team your with and against. Your items will very from "Oh I'm fighting 3 melee heroes, time for Thornmail and Hourglass" to "Wow we are really dominating with little need for defence, time for Death Cap and Void." My build typically hasn't been the same two times in a row.

SO in a nut shell I'd suggest Rumble as a good person to start with. But - typically look for someone you feel comfortable with. I like heroes with no mana so that I am not OOM and like... well I am screwed now.

Or just do what everyone does and Life Steal Attack Speed Yi.... that always works.
wRAthoFVuLK
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At above poster, you say how you can bring down all the minions to low life early game.

That is EXACTLY what you do not want to do, as that pushes your lane and makes you susceptible to all kinds of ganks and allows the enemy to CS more safely near their tower without risk of being harassed.

You want to wait until the minions get them low, then last hit.

For Rumble during early laning phase, usually what I do (and you are supposed to do) is wait to use flamethrower until a few are low, then quickly turn around as to not damage the other minions. You generally want to just use your auto attack if there are one or two minions to last hit. Outside of that, flamethrower should primarily be a harassing ability early game.

Look at some EU streams and bigfatlp's (bigfatjiji's) streams, as EU and bflp play Rumble a lot :3

Thanks to TRUeLM, Plastictree, Scrax, Xiaowiriamu, foggy12, JahGFX, jhoijhoi, msrobinson, JEFFY40HANDS, Nyoike, MissMaw, and me :) for the sigs!
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