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What’s New in Ranked 2019

Creator: PsiGuard January 18, 2019 5:03pm
PsiGuard
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Source by Riot Xaafira

Ranked 2019 kicks off with a new look and a few upgrades. New tiers, new rewards, and a position rank preview join your pursuit to the top. The competitive season begins on January 24. Here’s everything you need to know.

Placement Games

This year you’ll get a provisional rank after your first placement game. Your provisional rank shows where you’ll start the climb and updates after each placement game. Provisional ranks are only visible to you until you complete placements. You can’t lose LP during placements, so your provisional rank can only go up. Wins earn accelerated LP and you skip through promos. After eight placement games in a position (ten games in Flex queue), you’ll get a starting rank. New accounts get seeded at the bottom of the ladder with a fresh opportunity to climb.



Splits & Rewards

There are three splits this season. Over the course of a split, you’ll earn Split Points for wins to unlock split-specific rewards to show off your rank in and out of game. Split Points reset after each split. There’s no break between splits, and playing games over multiple splits increases your rewards. Splits will last about three months each, the first ending in mid-April.

Ranked Armor evolves to reflect your current rank and achievements earned through Split Points. Split Points upgrade your armor, so even if you’re 100+ games in Silver IV, your wins shine sterling. End-of-season rewards aren’t affected by Split Points, and you can still expect to sell your soul for a Victorious Skin.



Position Ranks and Position Rank Preview

Position ranks are live in Korea and North America only for the first Ranked split. Position ranks give you a rank and matchmaking rating per position. With different ratings for each position, you won’t be punished if you get autofilled or branch out from your one-trick Draven to show Riven some love top.

Crushing it one position can help you make gains across all of them. After each game, LP splashes into the other positions you’ve completed placements for, reflecting your overarching performance. Loss streaks cause negative LP splashing, so even in an off-position, playing to win matters.

Following the preview in Split 1, every region will have the same Ranked system. We’re tracking both position ranks and single ranks globally to make the swap at the start of Split 2. Send us your feedback throughout the preview and see our devs go deeper on position ranks.



Tiers & Divisions

This season welcomes two new tiers, Iron and Grandmaster. Every tier now has four divisions. With fewer divisions and more tiers, your rank more accurately reflects your skill and improvement. The first new tier, Iron, starts below Bronze. The second new tier, Grandmaster, sits between Master and Challenger. GG Bronze 5.



Master+

We want reaching Master+ to feel like a super meaningful achievement. But the huge difference in number of players per region meant the accomplishment wasn’t universally comparable. We’ve adjusted Master+ to equalize this difference so top players across regions can play in tiers matching their skill level. You’ll see larger or smaller groups of Master+ players by region.

In Master and above your position ranks collapse into a single rank. Demoting from Master reinstates position ranks. Upgraded visuals boldly point out when you are promoting and demoting in Master and above.

GLHF on your climb.
Thanks to Hoppermh for the sig!
Remmehkube
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Position ranks are live in Korea and North America only for the first Ranked split....

Actually disapointed and not playing league anymore because of that line.

Taking out such a huge part of the game/change to the game for europe is pretty garbage, especially considering an entire ranked season has only 3 splits in total so europeans wont get the new system for atlrast another 3 months.

Actually no love for EU.
Vapora Dark
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Remmehkube wrote:
Position ranks are live in Korea and North America only for the first Ranked split....

Actually disapointed and not playing league anymore because of that line.

Taking out such a huge part of the game/change to the game for europe is pretty garbage, especially considering an entire ranked season has only 3 splits in total so europeans wont get the new system for atlrast another 3 months.

Actually no love for EU.

Most people hate the concept of positional ranked and consider it a blessing that EU won't get it for the first split, and Riot knows that the concept is unpopular as of now. This isn't a "no love for EU" situation. China also won't be getting positional ranked despite being by far the biggest server and Riot's biggest moneymaker, which Riot usually caters to.
Remmehkube
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Most people hate the concept of positional ranked and consider it a blessing that EU won't get it for the first split, and Riot knows that the concept is unpopular as of now. This isn't a "no love for EU" situation. China also won't be getting positional ranked despite being by far the biggest server and Riot's biggest moneymaker, which Riot usually caters to.


Wait thats so wierd O.o I never thought people would be agaisnt such a system.
I remember Scaara actually being disapointed that after a sertain rank the system doesnt get used anymore.

Either way a big portion of my ranked experience will be missing (and not just a few weeks), which blows if you ask me and makes me wonder why I would even bother with ranked in the first place if I have to wait 3ish months to experience it fully =/

The whole 23th of januari means nothing anymore, while it was something I was genuingly looking forward to.
Now its just going to feel like last years ranked games with some relatively minor changes.

Kinda salty about it xD Not going to lie.
Hamstertamer
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Okay, so in practice the only impact of this change is that you're autofilled at a much lower elo.

On the other hand when an autofilled player swaps to get his main role, now you get a smurf. So it basically removes autofilled players inting at high elo (since they don't queue there anymore) but creates a lot of smurfs in average elo. It's actually not a bad tradeoff.

But what worries me most is that they're showing no sign of allowing new accounts to calibrate anywhere above Iron 1, even if they win all 10 placement games. They even explicitly said that they wanted that.
Vapora Dark
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https://twitter.com/supermetroidlol/status/1088525864222973952

Impressions from NA players so far are pretty much all like the above, people are trolling/not caring about their offrole games since it barely affects their main MMR, creating lower quality games rather than higher quality.

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