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Late August Patch Notes

Creator: Zeprido August 29, 2012 7:12pm
Zeprido
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Late August Patch Notes (Release v1.0.0.146)


Late August Patch Preview


PvP.net 1.66
  • You can now disable notifications by using the new “Notification Suppression” feature in the Options menu

League of Legends v1.0.0.146
Akali
  • Mark of the Assassin
    • Fixed: Now correctly grants the Energy return when the target is killed by the magic damage from her passive

Alistar
  • General
    • Base Movement Speed reduced to 300 from 305
  • Headbutt
    • Cast range reduced to 600 from 650

Corki
Diana
  • General
    • Base Health Regen reduced to 7 from 10
    • Updated model and splash art for Dark Valkyrie Diana
  • Crescent Strike
    • Damage reduced to 70/110/150/190/230 from 80/125/170/215/260
    • Ability Power ratio reduced to 0.7 from 0.8
  • Pale Cascade
    • Damage per orb reduced to 20/34/48/62/76 from 20/36/52/68/84
  • Lunar Rush
    • Cooldown increased to 25/20/15 seconds from 20/16/12

Evelynn
  • Shadow Walk
    • Detection radius reduced to 700 from 750
  • Hate Spike
    • Mana cost reduced to 14/18/22/26/30 from 19/23/27/31/35
  • Dark Frenzy
    • While active, Evelynn now ignores unit collision
    • Cooldown reduced to 15 seconds from 20
  • Ravage
    • Cast range increased to 225 from 185
  • Agony's Embrace
    • Cooldown reduced to 120/90/60 seconds from 120/100/80

Ezreal
  • Mystic Shot
    • Mana cost reduced to 28/31/34/37/40 from 30/35/40/45/50
  • Essence Flux
    • Damage reduced to 70/115/160/205/250 from 80/130/180/230/280
    • Ability Power ratio increased to 0.8 from 0.6
    • Width reduced to 80 from 120

Gragas
  • Body Slam
    • Charge speed reduced to 900 from 1050
    • Mana cost increased to 75 from 50
  • Explosive Cask
    • Cooldown increased to 100/90/80 seconds from 90/75/60

Graves
  • General
    • Base Attack Speed reduced to 0.625 from 0.638
  • Quickdraw
    • Attack Speed reduced to 30/40/50/60/70% from 40/50/60/70/80%

Jarvan IV
  • Demacian Standard
    • When targeting a location outside of Demacian Standard’s range, Demacian Standard will now be cast at its maximum range in the direction of the targeted location

Karthus
  • Wall of Pain
    • No longer reduces Armor
    • Magic Resist reduction adjusted to 15% instead of flat 15/20/25/30/35

Katarina
  • Voracity
    • Cooldown reduction on kill or assist increased to 15 seconds from 10 seconds
  • Bouncing Blades
    • Base damage increased to 60/95/130/165/200 from 50/85/120/155/190
    • Ability Power Ratio decreased to 0.45 from 0.5
    • Mark detonation Ability Power ratio reduced to 0.15 from 0.2
  • Sinister Steel
    • Ability Power Ratio decreased to 0.25 from 0.3
  • Shunpo
    • Damage increased to 60/85/110/135/160 from 40/70/100/130/160
    • Cooldown reduced to 12/10.5/9/7.5/6 from 14/12/10/8/6
    • Fixed: Tooltip now states the correct Damage Reduction amount (15%, not 20%)

Mordekaiser
  • Increased the size of his model

Nunu
  • Ice Blast
    • Slow duration reduced to 3 seconds from 4

Rengar
  • Unseen Predator
    • Now leaps directly on top of the target instead of slightly behind them
  • Bola Strike
    • Fixed: Bola Strike will no longer fail to cast

Shen
  • Shadow Dash
    • Cooldown increased to 16/14/12/10/8 seconds from 10/9.5/9/8.5/8

Teemo
  • Toxic Shot
    • Fixed: Poison damage now works correctly at higher Attack Speeds

Twitch
  • Expunge
    • Base damage increased to 40/50/60/70/80 from 20/35/50/65/80
    • Mana cost reduced to 50/60/70/80/90 from 70/75/80/85/90
  • Spray and Pray
    • Reduced cast frame to make his attacks more responsive

Warwick
  • Fixed: Warwick's passive now has a buff icon, and will work properly on consecutive hits

Items
  • Abyssal Mask
    • Aura range reduced to 600 from 1000
  • The following items will now display a targeting indicator to show whether you are placing a ward inside of a bush: Wriggle's Lantern, Vision Ward, and Sight Ward
  • The following items will now display their cooldown on the item itself, rather than with a buff: Maw of Malmortius, Hexdrinker, Banshee's Veil, Guardian Angel, Sheen, Lichbane, Trinity Force, Tear of the Goddess, Archangel's Staff, and Manamune
  • Fixed: Wards no longer list that they have 20 Attack Damage
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Fox Rage
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Permalink | Quote | PM | +Rep | Commend August 29, 2012 7:32pm | Report
Quoted:

Corki
Hextech Shrapnel Shells
No longer benefits from critical strikes


Oh well, back to my good old non-crit based Corki build :D

+rep me and you'll get good karma, wich means you won't be reincarnated into a rock! Isn't that awesome?

But yes this idea has been discussed more than Pam Anderson's tits in a plastic surgeons office.
caucheka
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Quoted:
Mordekaiser
Increased the size of his model


op, please nerf.
I like things that make me feel stupid. - Ken Levine
nanoyam
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Permalink | Quote | PM | +Rep | Commend August 30, 2012 11:31am | Report
I really hate that Dark Valkyerie Dianas new look. Why did they chance that? Now it only looks like unfinished and it's freaking me out. That head is not part of the picture... Old was way much better. Now it's just a very ugly skin.

I'm really dissapointed. But yeah it was ahead that Diana gets some nerf.
DillButt64
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i have yet to play a game with a mordekaiser and get a good look at it since this patch...i need to see how big he got
Thanks to TheNamelessBard for the signature
NicknameMy
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Permalink | Quote | PM | +Rep | Commend September 4, 2012 7:46am | Report
I hate that wards no longer can attack. Oh wait...
devdevil
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DillButt64 wrote:

i have yet to play a game with a mordekaiser and get a good look at it since this patch...i need to see how big he got


Haha, if you want to see how big he got, put him next to a yordle xD


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