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Jax Attack Speed Number Crunch

Creator: x99 RedballonsX October 3, 2011 7:53pm
Darcurse
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Permalink | Quote | PM | +Rep October 11, 2011 11:21am | Report
Mh somehow...
You dont NEED every item you just mentioned to deal dmg. By my experience, the moment you finished Hextech/Rageblade/Ninja and Nashors you´ll roflstomp nearly everything 1vs1.

Lichbane/Rabadon is a nice add to the mix, but normally if I use my build the games decided the time with Hextech/Rage/Ninja and 1 other Item (Abyssal/Nashors or Thornmail) depending on the situation.
If I have time to get a full build, and dont need Thornmail, normally I´d decide if I get Lichbane or Rabadons on the 6th.

Edit: Ofc Rabadons adds Hp, but so does every other item. Its just if you want more Ap/Hp or more utility.
NicknameMy
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What would happen at your build, if you replace Guinsoo's Rageblade with Malady?

BTW: I miss a bit the
Code:
[[Guinsoo's Rageblade|Rageblade]]
function at the forum^^.
Darcurse
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Mh can do, but since I miss some health you guys grab (for example getting Rylais is pretty much overkill for me paying for this many "only-Hp"), if i have to decide I´d gladly take Guinsoo's Rageblade. (yay thx)

Also I found Jax to be one hell of harasser using his "full" combo. So I need sth that packs quite a punch early without having to build it up slowly by autohitting (His ulti takes enough to be up with 4-5 stacks..)
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Well, but for that, you will get the AS instantly. Sometimes, this helps more than Guinsoo's Rageblade.
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Thats for sure, but like i said:
Early, I like to harass (before lvl 6) Leap-Empower-Stun-retreat.
If your timing´s right on most champs you can get away with it even against a caster/ranged mostly unharmed taking 1-2 autohits, the enemy´s creepwave would do more dmg.

I guess if you´d do some math Rageblade would be a tad better than Malady overall. (For MR pen i take MPen marks and rly love to take Abyssal later)
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I normally start with AD marks and quints for the advantage at earlygame. And I don't get Abyssal Mask. This is because I need Malady.^^ Not at Dominion, obviously^^.
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ofc since i dont need to pick mana in domi as caster xD

Mh.. your AD runes would indeed do some dmg early ... but they´ll be quickly outdone by MPen on marks.
For Quints.. I didnt have anything except Crit/Life/Ap xD since i found those 26*3 hp somewhat not satisfying I picked Ap.


Also comparing Ad and Ap, playing as harasser I´m using more of my skillset and less autohits so your Leap Strike benefits more from Ap/youll boost your stun. Even while your Leap has as a 1.0 ration on Ad and a 0.7 on Ap
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But normally you deal at least 1, maybe 2 autoattacks.

Best you make 3 to proc your ulti.

And also think about last hitting.

Well, maybe I go back to my old jax build before the tenacity etc...

Item Sequence

Health Potion 50
Health Potion 50
Health Potion 50
Mercury's Treads 1100
Bilgewater Cutlass 1600
Hextech Gunblade 3000
Guinsoo's Rageblade 3000
Atma's Impaler 2300
Wit's End 2800
Guardian Angel 3200

Garen...

Item Sequence

Health Potion 50
Health Potion 50
Health Potion 50
Health Potion 50
Health Potion 50
Boots 300
Wriggle's Lantern 1800
Mercury's Treads 1100
Bilgewater Cutlass 1600
Hextech Gunblade 3000
Guinsoo's Rageblade 3000
Atma's Impaler 2300
Wit's End 2800
Guardian Angel 3200

That is just my build and fits most to my playstyle with Jax.
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Yeah but thats only at lvl 6, also I use some creeps to do the first 2 strikes making me hit everything while the enemie´s stunned. If your opponent is also melee you´ll be out of range before hes able to move again.

And ofc Ad makes lasthitting easier, dont rly need it, though.
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I will just pick to the build, which worked best for me before that thread was posted^^.

I think, that would be best.

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