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LvL 20 Runes suggestions

Creator: Wolicki May 15, 2011 5:56am
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Zeprido
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Permalink | Quote | PM | +Rep May 19, 2011 5:06am | Report
That is definitely not true. Especially for junglers/carries who don't have mana problems. Dodge is only a percentage, yes it's consistent throughout the game but Armor seals can make all the difference vs physical damage early game, especially since most damage is from auto attacks giving you the advantage in early skirmish/harass.
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Searz
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Zep, you're contradicting yourself.. Dodge reduces damage of auto attacks only, while armor works with all physical damage.
Dodge runes are for the MS boost from the mastery. Armor reduces more overall damage, especially in lategame.

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^eh, as long as it gets the point across =)
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Alahric
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Armor seals are only useful during early game, in which the player should not get auto-attacked all that much. Spells however is a different story, but then again if you're getting poked by someone like Vayne or Janna you might as well get dodge. As for late-game you'll get enough armor to overshadow the value of the seals considering they only add about less than 5% reduction against physical attacks by then.

As for dodge vs. armor seals when jungling I'm not entirely sure,
Someone should have calculated that already, but pr0 junglers still use armor seals for some reason.
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I calculated it.
Unless you have the dodge mastery you're better off with armor.

Armor seals are useful throughout the game. Not just early on..

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Permalink | Quote | PM | +Rep May 20, 2011 12:25am | Report
Link (or show clac) or it is entirely subjective.
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The link in my sig, dood.
"Moral justification is a powerful disengagement mechanism. Destructive conduct is made personally and socially acceptable by portraying it in the service of moral ends." - Albert Bandura

"Ultimately, if people lose their willingness to recognize that there are times in our history when legality becomes distinct from morality, we aren't just ceding control of our rights to government, but our futures." - Edward Snowden
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