Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account






Or

's Forum Avatar

New Amumu masteries

Creator: Searz November 17, 2011 3:09am
1 2 3 4 5 6 7 8
Freddy Shopan
<Member>
Freddy Shopan's Forum Avatar
Posts:
526
Joined:
Jul 16th, 2011
Permalink | Quote | PM | +Rep November 29, 2011 1:05am | Report
with new jungle: Whatever you friggin want.
NicknameMy
<Editor>
NicknameMy's Forum Avatar
Show more awards
Posts:
6068
Joined:
Apr 27th, 2011
Permalink | Quote | PM | +Rep November 30, 2011 10:01am | Report
And now? What route should Amumu go? The standard wolves->golem->wraiths->wolves->lizard->golems route or something different? Or could he jungle based on his Tantrum through the small camps, while getting the golem at lvl 2? Something like wraiths->wolves->golem->wraiths->lizard->golems?


BTW: The whole jungle rework was a massive nerf to Amumu. His only thing of sustain, pots, are nerfed hard and overall his clear has been nerfed. Maybe he will be no longer banned at low elo xD. Also, his ganking power got nerfed by the rework.

I think, they should add more base dmg to Despair. And he should deal the higher amount of dmg from flat or percentage. That would make his jungling now easier and allow him, to use Despair against the new weak creeps.

Like: Nearby enemies take the higher amount of magic dmg from 12/16/20/24/28(+0.25 of AP) or 1.5/1.75/2/2.25/2.5(+0.01 of AP(i never really liked the ratio in his old form^^)) % of their maximum health each second.

That would also nerf a little bit of his lategame power. And make AP on Amumu more viable.^^

Also, the nerf on the base of the % is needed at Amumu, because as tank, he deals too much dmg.

Nearly the same for Tantrum, except the earlygame dmg is high enough, so only the scaling should be reduced:

75 / 85 / 95 / 105 / 115 (+0.75 per ability power)
He is gonna kill you!!!
Searz
<Ancient Member>
Searz's Forum Avatar
Show more awards
Posts:
13418
Joined:
Jun 6th, 2010
Permalink | Quote | PM | +Rep November 30, 2011 3:56pm | Report
No. You're just suggesting bad changes.
Sittin' on chimneys, putting fire up my ***.

"I biked 12km in a blizzard today and mice are chewing on my chocolate bars. Life's good."
Xenasis
<Member>
Xenasis's Forum Avatar
Posts:
2457
Joined:
Jan 14th, 2011
Permalink | Quote | PM | +Rep November 30, 2011 4:13pm | Report
Your reasoning is brash and not fully thought through, Nickname.

Take for example -
"Also, the nerf on the base of the % is needed at Amumu, because as tank, he deals too much dmg."

The reason people focus him is because he has dangerous CC and hits relatively hard. AP ratios are pointless on him because he doesn't build AP apart from maybe an Abyssal Sceptre in niche circumstances. His late game power is fine as it is.
Searz
<Ancient Member>
Searz's Forum Avatar
Show more awards
Posts:
13418
Joined:
Jun 6th, 2010
Permalink | Quote | PM | +Rep December 1, 2011 1:01am | Report
He actually scales well with AP on all spells but his tears. But you're still mostly correct.
"Nothing says I like you more than letting you drink my filtered urine." - deityignis

"MY WHOLE LIFE IS A WANK." - WTTNHK

"There are boobs...LOTS OF BOOBS. And then Obama comes out of no where." - JEFFY40HANDS, on Air Gear
Nighthawk
<Veteran>
Nighthawk's Forum Avatar
Show more awards
Posts:
10094
Joined:
Dec 7th, 2010
Permalink | Quote | PM | +Rep December 1, 2011 6:44am | Report
Hey Searz, is 0/9/21 or 0/11/19 stronger since the jungle rework?


NicknameMy
<Editor>
NicknameMy's Forum Avatar
Show more awards
Posts:
6068
Joined:
Apr 27th, 2011
Permalink | Quote | PM | +Rep December 1, 2011 7:44am | Report
definitly 0/11/19 if you start at wolves. You need dat Awareness for it.^^

I would go 0/13/17^^
Searz
<Ancient Member>
Searz's Forum Avatar
Show more awards
Posts:
13418
Joined:
Jun 6th, 2010
Permalink | Quote | PM | +Rep December 1, 2011 9:12am | Report
The utility tree is very bottom heavy right now. The masteries at tier 3 and 4 are all kinda bad.

If you're going to to spend more than 9 in utility chances are that you'll want to go all the way.

@Nick
Seriously, stop suggesting bad things >.>
"Games may not be art, but this one did wonderful things to my ****." - Roger Ebert

"I AM PRETTY SURE THIS MANGA IS VIOLATING SOME LAWS ABOUT CHILD PORNOGRAPHY

I CANNOT GET ENOUGH

****" - mencretnas, on Gigantomakhia
NicknameMy
<Editor>
NicknameMy's Forum Avatar
Show more awards
Posts:
6068
Joined:
Apr 27th, 2011
Permalink | Quote | PM | +Rep December 1, 2011 9:17am | Report
Well, what you want? CDR+SSCDR or HP+DMG reduction

For jungle Amumu you can choose.^^
Nighthawk
<Veteran>
Nighthawk's Forum Avatar
Show more awards
Posts:
10094
Joined:
Dec 7th, 2010
Permalink | Quote | PM | +Rep December 1, 2011 9:17am | Report
True, and I think it's pretty good to go all the way, but 11 in Defence is so goooddddd.



/l、
゙(゚、 。 7
 l、゙ ~ヽ
 じしf_, )ノ

Meow?
1 2 3 4 5 6 7 8

You need to log in before commenting.

League of Legends Champions:

Teamfight Tactics Guide