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League of Legends (LoL) Question: Kog' Maw Builds

Posted in Champions | Tags: Kog'Maw 5,465

  • Embracing

    Kog' Maw Builds

    Good item build for Kog' Maw in s3?

    (Mainly looking for experienced players to reply but if you wanna reply sure why not)
  • Answers (5)

    0
    Madreds (7) | March 5, 2013 10:15am
    Why not go like
    Berserker's Greaves - Infinity Edge - Phantom Dancer - Blade of the Ruined King (the most OP item ATM) mercual scimitar and a Last Whisper Oldschool!
    0
    PsiGuard (1495) | December 13, 2012 9:54am
    Long Sword, Health Potion, Health Potion, Doran's Blade, Berserker's Greaves, Blade of the Ruined King, Phantom Dancer, Infinity Edge, Runaan's Hurricane, Mercurial Scimitar.

    ^I would think something like that. Maybe BT instead of IE, not sure if 10% LS is enough.

    The Manamune idea is interesting, but I think it's going to have the same drawbacks as on-hit Kog has always had. I could be wrong though.

    Also I think Malady is awful on on-hit builds now. Without any AP, the proc only does 17.5 damage per hit. You might as well just buy Void Staff for magic pen if that's what you want.
    0
    Embracing (353) | December 14, 2012 5:58am
    On-hit doesn't work for an ADC :3

    I'll check out your build Psi
    0
    Showda (2) | December 13, 2012 12:49pm
    Yea but also keep in mind, it got a little buff. If I remember correctly, it used to only stack either 4-5 times, now thats up to 7. Plus it also increases the damage of ALL the other on hit items, as on hit damage is normally magical
    0
    jhoijhoi (2057) | December 13, 2012 3:16am
    I feel like trolling you with a particularly bad post because of the "experienced players" comment, but instead I'll post a theoretically high damage build:

    Runaan's Hurricane Muramana Blade of the Ruined King Malady

    Of course, a sensible team would build MR against such a build, rendering Arcane Knowledge pretty valuable if you take it (which you would). But yah.

    Theoretically it'd be amazing.

    Practically? Probably non-viable.
    0
    jhoijhoi (2057) | December 13, 2012 1:35pm
    Those items aren't in order of purchase, was just listing them. You'd buy Tear of the Goddess early of course, to get Muramana upgrade as soon as possible.
    0
    koksei (163) | December 13, 2012 7:53am
    oh and in general I'd say Blade of the Ruined King is a must on him, his % dmg will blow through the skies then lol. Runaans - 5th or 6th item - it's really good but costs a lot and doesn't to a whole lot early/mid. Other than that I'd stick to the "old" items, Ie, PD etc :P - haven't played that much ADC lately but I still know how to do it. Was never a fan of Kowmaw tho - he is more like for team 5s since you need teamcomps that pritect him and people that need to understand that :P - hope it helped
    0
    Embracing (353) | December 13, 2012 7:46am
    Yeah but it was a considerable item back in the days just like how it was for urgot

    Will have to see for myself :3
    0
    koksei (163) | December 13, 2012 7:16am
    you'd have to get it stacked first tho lol:D
    0
    jhoijhoi (2057) | December 13, 2012 6:07am
    Dat magic damage.
    0
    Embracing (353) | December 13, 2012 6:03am
    Hmm Haven't thought of muramana actually but now that I think of it it sounds really awesome ;o
    0
    jhoijhoi (2057) | December 13, 2012 3:17am
    ^Credit to Vort for the idea, he's amazing <3
    -1
    Kog Maw (18) | December 17, 2012 11:33am
    Allright! This is how i build koggie<3:

    Berserker's Greaves - Runaan's Hurricane - Infinity Edge, After theese items there's alot of options, i recommend rushing Phantom Dancer after that! Check out my build if you have any questions :)
    -1
    Blydden (26) | December 14, 2012 10:46pm
    Probably the same good old mix of AD carry items. The caveat is how to throw Runaan's Hurricane in that, since it is now Kog'Maw's best item.

    Berserker's Greaves -> Manamune ( Muramana) -> Blade of the Ruined King -> Runaan's Hurricane -> Quicksilver Sash ?

    Probably won't get too much farther than that in a typical game.
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