League of Legends (LoL) Question: Cooldown timers
Posted in General 8,545
Cooldown timers
How important would say is it to write down the oooldown timers of the enemies ultimates and summoners? Does it help that much in soloq or isn't it really that big of a deal? It seems rather useful to know when to fight and when not.
Edit: I got a document with all cooldowns of important abilities/ultimates, items, wards, summoners etc. I could pull it up on my phone to have easy access to it. It also includes all reduced summoner cooldowns (masteries and distortion)
Edit: I got a document with all cooldowns of important abilities/ultimates, items, wards, summoners etc. I could pull it up on my phone to have easy access to it. It also includes all reduced summoner cooldowns (masteries and distortion)
If you have flash and they don't, this and the previous factor compound, giving you massive presence in lane (provided that the lane was initially neutral).
When I jungle, I am incentivized to camp a lane knowing that their flash is down. It's quite easy to attempt 2-3 ganks on them before their flash comes back up. It's not particularly hard to do - just type in chat: Twitch flash (time)+5. Everyone will know what you mean.
I'd say the other critical summoner spells you need to document, are Teleport cooldowns, and during the early game, Heal CD. Ultimates are good to make a mental note of if the cooldown is long, but are not always to necessary to track thoroughly.
Ofc you can note these timers but I generally don't see anyone doing this since the addition of jungle buff timers. Tbh it would be pretty helpful to know the exact timer on their AD Carry's Flash or their AP Carry's Zhonya's Hourglass but I haven't seen anyone favoring it so gar and personally I'm just too lazy. I guess I focus more decent and favorable situations to team fight than on not hesitating to start a trade when someone's summoner spells done. In the pro scene they're are obviously instrucing each other about such information and the result is being pretty successful. Just test it on your own and you will experience on how your team members will react to it and use these hints.