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Commented
Posted a Comment: Apr 10th, 2013
"wooooooooow looks so nice :3 and lolz abcdefghuehuehue"
Commented
Posted a Comment: Apr 10th, 2013
"Pleeeeeeease explain to me how to last hit again I don't quite get it.
but 4 realz, is this something you've tried multiple times or is this more of a ''it worked twice in normals so I'm posting it lolz''?
I might give it a tryz"
Commented
Posted a Comment: Apr 10th, 2013
"This mastery is my love. It's so strong and it fits most of the champions I love ;3"
Commented
Posted a Comment: Apr 10th, 2013
"you can also write mastery safeguard for mastery safeguard"
Commented
Posted a Comment: Apr 10th, 2013
"mastery=perseverance = mastery=perseverance
and not perseverance lolz"
Commented
Posted a Comment: Apr 10th, 2013
"If you compare it to legendary armor:
1 point in defender vs 1 point in legendary armor:
For each champion nearby you gain 1 Armor/MR.
If there is only one enemy champion nearby, you need at least 67 Armor AND Magic Resist for legendary armor to be as good as defender.."
Commented
Posted a Comment: Apr 10th, 2013
"If you compare it to legendary armor:
1 point in defender vs 1 point in legendary armor:
For each champion nearby you gain 1 Armor/MR.
If there is only one enemy champion nearby, you need at least 67 Armor AND Magic Resist for legendary armor to be as good as defender.."
Commented
Posted a Comment: Apr 10th, 2013
"Get all the small little things that help a little instead of getting one or two big things that help a lot. Your call.
You lose so much tankiness OR damage for solving your mana problems a little bit.. I'm not sure if it's worth it... probably worth a try.
Have you seen some pro run that setu"
Commented
Posted a Comment: Apr 10th, 2013
"
Why force them to buy an itemto make them viable? why not just directly buff them instead :P? It really wouldn't be a good idea for Riot to force us players to buy an item to "