

Commented
Posted a Comment: Apr 2nd, 2013
"Most of your information is good. However, I think your guide could use a little refining. For now, no vote. I definitely think you can improve it.
(And yeah, Exhaust >>> Heal, especially as Soraka lacks CC.)"
Commented
Posted a Comment: Apr 2nd, 2013
"No point in voting, I guess? Considering I'll republish the guide at a later date.
GODDAMN CALCULUS. *defenestrates multivariable calculus*"
Commented
Posted a Comment: Apr 2nd, 2013
"HOWEVER, if they enemy is taking shroom damage or toxic shot damage (the tics of poison) while under turret, Teemo will draw aggro."
Commented
Posted a Comment: Apr 2nd, 2013
"Okay. Thank you!"
Commented
Posted a Comment: Apr 2nd, 2013
"Mkay, I'll do that Mei-mei. BUT I will wait until I get feedback on current masteries, so I can screenie the mastery layout. In each section (offense, defense, utility), I'll discuss alternative set-ups."
Commented
Posted a Comment: Apr 2nd, 2013
"Mkay. Then I'll drop Kage in favor of Seeker's Armguard?"
Commented
Posted a Comment: Apr 2nd, 2013
"I added a summoner spell section. I don't understand the need for masteries in most guides though, since masteries are self-explanatory..."
Commented
Posted a Comment: Apr 2nd, 2013
"My friend is having a lot of trouble playing him early game. I'd think HP-based champs are a late-game advantage."