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Commented
Posted a Comment: Jun 25th, 2011
"I jungle with Udyr and I typically go 21/0/9 masteries.
Cloth armor and health pots to start.
I generally go Tiger/Turtle/Tiger/Bear/Turtle/Tiger however I've been experimenting and found that
Tiger/Phoenix/Turtle/Tiger/Bear/Tiger actually makes killing Wraith at lvl 2 a breeze and makes y"
Commented
Commented
Posted a Comment: Jun 25th, 2011
"There are 2 issues with early game Yorick in terms of sustainability.
1 he is a mana user with barely any mana. But on top of having low mana his mana costs are extremely expensive.
2 the damage from W and the life steal/damage from E both require magic pen to hit harder, it's not typical for "
Commented
Posted a Comment: Jun 24th, 2011
"{quote}"
Commented
Posted a Comment: Jun 24th, 2011
"I'm of the opinion that a jungler is a champ that is meant to preform 4 tasks. Those 4 tasks being:
-Ganks
-Global team gold gain (dragon/baron)
-Relieve pressure
-Increase a team's over all performance by allowing 3 champs to benefit from max EXP gain.
Udyr can achieve all of those goals r"
Commented
Commented
Posted a Comment: Jun 24th, 2011
"Udyr hasn't stopped being viable in the jungle.
Pros-
Strong suprise ganks
Deceptively tanky with levels in turtle stance
One of the faster Junglers (imo level 5 around 5 minutes is doable)
Solid damage output
Works in lanes due to change in mana costs
Cons-
Most kiteable melee in the ga"
Commented
Posted a Comment: Jun 24th, 2011
"Perhaps typing out your point is best in the first place considering the statement X>Y leaves little to the imagination. As well I agree 15ArP>15Mpen for his Q because it hits (or should hit) 3 times. I was wondering though why would it matter if I have 15% Mpen from a talent to buff his E a b"
Commented
Commented
Posted a Comment: Jun 24th, 2011
"
I take the points into Mpen in the offensive mastery tree."