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Commented
Posted a Comment: May 18th, 2013
"I would say, instead of Rylai's/Mallet, as they don't stack that well, go for Randuin's and Wit's End. Yeah, Wit's End, as you need more AS to really abuse your new passive.
You can also get CDR glyphs because they were buffed lately."
Commented
Posted a Comment: May 18th, 2013
"Well, the spell you max first really depends onto your lane matchup. If you can safely harass with meele attacks, Q is superior to E. But obviously, E has the better CC and damage if you can't get close."
Commented
Posted a Comment: May 17th, 2013
"That is why the 2. highest rated Trist guide is AP Trist.^^"
Thread
Created a Thread In General Discussion On: May 17th, 2013
Very big PBE change incoming
At I found a very big PBE update. It contains some drastic changes, like splitting up malady into...
Commented
Posted a Comment: May 17th, 2013
"Normal Singed build:
1. rod of ages,mercury's treads,rylai's crystal scepter,thornmail,liandry's torment,seraph's embrace/abyssal scepter
2.tear of the goddess,rylai's crystal scepter,mercury's treads,seraph's embrace,thornmail,liandry's torment]"
Commented
Posted a Comment: May 17th, 2013
"Saint now calls nunu which mostly builds HP op."
Commented
Posted a Comment: May 17th, 2013
"http://leagueoflegends.wikia.com/wiki/User_blog:NicknameMy/Name%27less,_the_faceless_of_the_Void
Here you can find now some more infos."
Commented
Posted a Comment: May 17th, 2013
"The best idea from this thread atm is to let it stack similar to Eternal Thirst, means every attack it does more damage with a cap after some attacks."
Commented
Posted a Comment: May 16th, 2013
""He's just an ADC that scales off of AP instead."
That is exactly what he is.
"I suggest considering how long the invisibility would last."
As written, 3 seconds.
"also consider that at an easily obtainable 400 AP, his attack speed buff would be 100%, seems high&"
Commented
Posted a Comment: May 16th, 2013
"Is is the first time riot asks the community about balancing?
Well, "Every basic attack deals 125 bonus magic damage" is winning by far and I really like it. It removes the random effect of it and makes it especially more reliable if you want to give your team buffs (you know that shame"